TheCrimsonKeep
Adds in 1 new interior for you to play in.
About this mod Author’s original text
The Crimson Keep
1 What is it
This mod is an interior mod, which adds the Castle-themed interior: the Crimson Keep.
The interior is released ahead of other interiors as a test run to see if people like the way i made my interiors.
2 Contact/Feedback
If you wanna contact me for any feedback (errors/problems with how the map can be cheesed, collisions and weird problems, stuff like that) or any sort of recommendation (what i could add/change for the better), contact me @boom\_real on Discord, my older mods reference me as random\_lassie which i changed, do not contact that username it's not mine anymore.
3 Enjoy!!
Thanks to Kenji, ButteryStancakes, IAmBatby, pacoito, mborsh, Sniper1.1, XuXiaolan, and Beanie for overall help over certain things and infos.
Playtested by: Boom (ofc).
Other technical playtesters (public playtesters who gave out results.):
- explodingturtles456
NB: THE Boom\_Scraps MOD IS REQUIRED FOR THIS MOD TO WORK AS INTENDED. (Preferably the latest version possible.)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: