Testudination
[v81] A handcrafted expansive modpack balanced from thousands of hours of combined playtesting, with lots of variety/replayability/good risk-reward mechanics whilst being performant & improving on the
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About this mod Author’s original text
Testudination
This modpack has been put together after thousands of hours of combined playtesting from myself, my group of friends, and some other friends in the community. A slimmed down version of this same modpack was used for the Bingo event in the LC Modding Discord Server, featuring many notable modders from the community.
Despite sitting past 300 mods, the pack is well balanced and optimized, with every single interior/enemy/trap/scrap spawn very ~~painfully~~ carefully balanced for every moon, with lots of testing to get the feel right for it.
Despite the high mod count, lots of time and effort has been put in to ensure it is performant and that every mod included actually adds something of value. Additionally, all clientside stuff has it's own section so you can disable it easily.
Overall, this has created an experience that greatly expands on vanilla and adds much more variety, without things getting too over the top and maintaining good balance.
For support or if you're looking for people to play with, check out our server here!
⚠️ This is a code version of the modpack, which I recommend downloading instead of directly for organization and to prevent some issues: 01a0b506-b384-a2fc-60b1-a0e2fb42b417 ⚠️
⚠️ We strongly recommend you use Gale mod manager over R2modman. When importing, make sure it is to a new profile, and hit the advanced options dropdown and tick "Import All Files"⚠️
Here is also our synced code (Note we sometimes push experimental changes to it though!): OIRINM
Design / Balance
This modpack is a lil different to most others, in that we don't prioritize adding lots of content, nor do we care much for the Lore/Immersion/Fear/Comedy factor specifically. Instead, our primary focus is on solid gameplay, making sure everything is balanced well and feels good to play with repeated playthroughs.
It heavily incentivizes and rewards you for learning about the many new mechanics and systems, with them being worth taking advantage of due to the risk-reward we tie to these kinds of things. From there, comedy and fear then arise from pursuing later game runs with everything we have put in.
This has created a far more replayable experience than most content-heavy modpacks, which prioritize the short-term novelty of encountering things for the first time and having 10 bajillion unbalanced moons, rather than making repeated exposure to said things actually enjoyable, engaging and worth it.
Despite this, variety is still very much present, keeping new players on their toes and engaged until they're comfortable enough to try out modded higher quota runs with the pack.
Casual play still works with the pack, though again our focus is more on making it fun once you "get into it". And of course, we still have plenty of silly things put in carefully!
Our wiki is currently under construction and being updated gradually, but you may find it useful to familiarize yourself with our many mechanics and how we have designed our various moons. Check out the wiki here!
Feature Footnotes
- 22 Hand-crafted, expertly balanced New Moons. Every one is unique and serves a function! See more here
- 31 cherry picked new Interiors, distributed and balanced well across the Moons, creating variety with each run but allowing you to prioritise moons with interiors you like more! There is a fitting "home" moon for almost every interior! See more here
- 26 New Weathers, along with combined weathers, with a custom weather system and scrap values balanced properly to incentivize actually visiting weather whilst not being OP! See more here
- 33 New Creatures (+ some variants) and 14 new traps, with the enemy spawns expertly balanced so its still mostly vanilla enemies where possible with just a lot more variety between moons, and with the traps never getting too out of control (outside of Embrion)!
- Fumos, Dice, Nukes, and a other unique little scraps! Notably, many of the scraps actually do stuff with little gimm
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: