TerrorBusiness
Modpack with a sole purpose to make LC terrifying. It also contains my base modpack(DeadlyBusiness) with QoL features.
About this mod Author’s original text
TerrorBusiness
Modpack that makes LC terrifying as hell with addition of my base modpack with QoL mods.
List of mod names
- BepInExPack
- LCSoundTool
- CustomSounds
- LCMaxSoundsFix
- LETHALRESONANCE
- ghostCodes
- HookGenPatcher
- LethalLib
- Scopophobia
- loaforcsSoundAPI
- SellFromTerminal
- CoilHeadStare
- Corporate_Restructure
- MoreItems
- LetMeLookDown
- FasterItemDropship
- ScanFix
- HDLethalCompany
- Helmet_Cameras
- ItemQuickSwitch
- ShipLoot
- Skinwalkers
- MoreCompany
- LethalCompany_InputUtils
- FlashlightToggle
- LateCompany
- DeadlyBusiness
- FreeeeeeMoooooons
- EnemySoundFixes
- YippeeMod
1.0.0
Beautiful beginning
1.0.1
Updated mod versions
Added mods
Yippee's back
- FreeeeeeMoooooons
- EnemySoundFixes
- YippeeMod
Deleted mods
Deleted mods that depricated during my absense
- LC_Masked_Fix
- CroissantMod
- MaskedEnemyOverhaul
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSoundsHardy-LCMaxSoundsFixLethalResonance-LETHALRESONANCEdarmuh-ghostCodesEvaisa-HookGenPatcherEvaisa-LethalLib