Terminal Tools

v1.0.2·Updated 2024-01-12

Tools to make the terminal more useful.

About this mod Author’s original text

Terminal Tools

A Lethal Company mod to make the ship's terminal a bit more useful. Allows manipulating the ship's doors, lights, and teleporters, allows you to launch or land the ship, and provides status information about crewmember health and the current time.

Equipment Commands

Teleport

  • Description: Teleport the specified member of the crew.
  • Usage: Teleport [Player Name]
  • Details: Teleports a specified player to a set location. If no player is specified, it attempts to teleport the player currently targeted in the map screen.

InverseTeleport

  • Description: Start the inverse teleporter.
  • Usage: Inverse
  • Details: Initiates the inverse teleportation process. Checks if the teleporter is available and interactable before initiating.

ResetInverse

  • Description: Resets the inverse teleporter cooldown.
  • Usage: ResetInverse, Reset
  • Details: Resets the cooldown for the inverse teleporter, allowing it to be used again immediately.

Scramble

  • Description: Reset then activate inverse teleporter.
  • Usage: Scramble
  • Details: Performs a reset of the inverse teleporter's cooldown and then immediately initiates inverse teleportation.

Ship Commands

Lights

  • Description: Toggle the lights on or off.
  • Usage: Lights
  • Details: Turn the lights on or off. Useful for when one of your crewmates is a joker with a remote.

Door

  • Description: Toggle the door's open or close state.
  • Usage: Door, Doors
  • Details: Determines the current state of the ship's door and opens or closes it.

Close

  • Description: Close the door.
  • Usage: Close
  • Details: Closes the ship's door and provides current door power.

Open

  • Description: Open the door.
  • Usage: Open
  • Details: Opens the ship's door and provides current door power.

Launch

  • Description: Launches the ship.
  • Usage: Launch, GTFO
  • Details: Launches the ship.

Land

  • Description: Land the ship.
  • Usage: Land
  • Details: Lands the ship.

Info Commands

Time

  • Description: Tells the current time.
  • Usage: Time
  • Details: Provides the current time.

Status

  • Description: Get the status of crew members.
  • Usage: Status [Player name]
  • Details: Displays the status (health / cause of death) of the designated crew member. If none is specified, lists the status of all crew members.

Clear

  • Description: Clears the console.
  • Usage: Clear
  • Details: Clears all text from the console, providing a clean slate for new commands and responses.

Entity Commands

ListMines

  • Description: Lists all landmines.
  • Usage: ListMines
  • Details: Scans for landmines and returns their object codes.

ListTurrets

  • Description: Lists all turrets.
  • Usage: ListTurrets
  • Details: Scans for turrets and returns their object codes.

ListDoors

  • Description: Lists all doors.
  • Usage: ListDoors
  • Details: Scans for doors and returns their object codes.

Detonate

  • Description: Detonates designated landmine(s).
  • Usage: Detonate [All / Mine Id]
  • Details: Detonate a mine by its code, or detonate all mines with "all".

Berserk

  • Description: Makes designated turret(s) go berserk.
  • Usage: Berserk [All / Turret Id]
  • Details: Make the selected turret fire uncontrollably, or use "all" for absolute mayhem.

Other Commands

There are a few commands that aren't listed here. They're mostly used for debugging and testing, but I don't want to encourage their use. If you happen to find out what they are from the source code, though, I can't stop you from using them.

Happy hunting;)

Changes

Refer to the Changelog.

Attribution

This document and the associated commands are based on the work found in the original repository. For more detailed information, contributions, or to view the source code, please visit:

LethalAPI.Terminal

Acknowledgements

The development of this README was assisted by AI tools provided by OpenAI. Their guidance and information helped in compiling the summaries and structuring this document.

Disclaimer

Please note that the code and commands provided in this repository are currently in beta. While every effort is made to ensure r

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Terminal_Tools-1.0.2.zip
File size
85.3 KiB