TeleportKeepItems

v1.0.0·Updated 2026-05-28

Keep your items when teleported by the ship teleporter. Supports both normal and inverse teleporters. Configurable via LethalConfig.

About this mod Machine translation

TeleportKeepItems

English | Chinese

English

What it does

A simple Lethal Company mod that allows players to keep their items when teleported by the ship's teleporter.

  • Normal teleporter: Items stay in inventory when beamed up to the ship.
  • Inverse teleporter: Items stay in inventory when beamed down to the facility.

Installation

  • Install BepInEx
  • Install LethalConfig
  • Extract this mod's BepInEx folder into your Lethal Company game directory.

Configuration

All settings are available in the LethalConfig menu in-game.

| Setting | Default |

|---------|---------|

| Keep items on normal teleporter (facility to ship) | true |

| Keep items on inverse teleporter (ship to facility) | true |

Compatibility

  • Game version: V81+
  • All players in the lobby should have this mod installed.

Chinese

Function introduction

A simple Lethal Company mod that allows players to retain all items when using the ship's teleporter.

  • Normal Teleporter: When teleporting from a facility to a ship, items remain in the backpack.
  • Reverse Teleporter: When teleporting from the ship to the facility, items remain in the backpack.

Installation method

  • Install BepInEx
  • Install LethalConfig
  • Extract the BepInEx folder of this mod to the Lethal Company game directory.

Configuration items

All settings can be modified via the in-game LethalConfig menu.

| Setting items | Default value |

|--------|--------|

| Ordinary teleporter reserved items (facility→ship) | true |

| Reverse teleporter retained items (ship → facility) | true |

compatibility

  • Game version: V81+
  • It is recommended that all players in the room install this mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackAinaVT-LethalConfig

File & checksum

Filename
TeleportKeepItems-1.0.0.zip
File size
54.9 KiB