TalesOfCompania
Let me show you how the world works.
About this mod Author’s original text
Tales of Compania v0.1.7
ModelReplacementAPI Template Project
Info
Adds the following models from Tales of the Rays
- Alisha (Normal and Spirit Gear)
- Alvin
- Celsius (Eternia)
- Colette (Normal and Fair)
- Edna
- Elle
- Eugene
- Lailah (Fox)
- Ivar (Xillia 1)
- Judas
- Jude (Xillia 1 and Spirit Gear)
- Judith (Ninja)
- Leon (Normal and Spirit Gear)
- Mao
- Muzet (Xillia 1)
- Nebilim
- Phoenix
- Rita (Normal and Spirit Gear)
- Sorey (Shepard garb and Knight)
- Symonne
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
Changelog
- v0.1.0
- Release
- v0.1.1
- Added the following skins:
- Ludger (normal, Spirit Gear, Shinsengumi Commander, and Full Chromatus)
- Eugene in a suit
- Fixed Stahn's hands
- Added Description
- v0.1.2
- WHY IS THE PICTURE LIKE THAT
- v0.1.3
- Wrong formatting, oops
- v0.1.4
- Can please upload my mod properly?
- v0.1.6
- Removed redundant textures
- Extras smile
- Please upload my mod properly plz
- v0.1.7
- Just trying to fix my mod upload
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPI