System Reflection DispatchProxy
NuGet System.Reflection.DispatchProxy package re-bundled for convenient consumption and dependency management.
About this mod Author’s original text
System.Reflection.DispatchProxy
Provides a class to dynamically create proxy types that implement a specified interface and derive from a specified DispatchProxy type. Method invocations on the generated proxyinstance are dispatched to that DispatchProxy base type.
Commonly Used Types:
System.Reflection.DispatchProxy
When using NuGet 3.x this package requires at least version 3.4.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.