SynthwaveLoadingMusic

v1.0.6·Updated 2026-09-18

Replaces the loading theme with different Synth music depending on the weather!

About this mod Author’s original text

Replaces the Ship loading theme with different 'Synthwave' music

Replaces the ship loading theme with a variety of Synthwave music depending on the in-game weather!

"Synthwave" may not be accurate, since really its a mix of Synthwave / Retrowave, Vaporwave Adjacent, Future Funk, Chiptune, Synthpop / Dreamwave/ Chillwave, and Darksynth / Cyberpunk / Dark Electro, and even a bit of City Pop! But, generally it all fits under the same general aesthetic and similar feeling sound, but with enough variety to cover the different weathers.

The music choices are just tracks i felt arbitrarily fit in well with each weather, particularly with how they are balanced in my modpack.

For this mod to work, you must be using LoadingMusic.

This mod comes with a config to toggle each music replacement off, for compatibility with any other sound replacements.

Weathers

  • Clear / Arpitect - Epic
  • Cloudy / Macross 82-99 - Tokyo Bounce
  • Rainy / Ultraboss - San Remo
  • Foggy / Waveshaper - Lost in the Cloud
  • Flooded / Dance with the Dead - Odyssey
  • Stormy / morgan willis - The Last Chase
  • Tornado / Macross 82-99 & Desired - Bubblegum Angel
  • Dust Clouds / Douze - Lust to Dust
  • Heatwave / Home - Sunshower
  • Snowfall / Facexhugger & Street Cleaner - Power Unleashed
  • Blizzard / Shades of Thunder - Sweeping Sapporo
  • Toxic Smog / Atrey - Hunger
  • Eclipsed / Turbo Knight, Straplocked, Gryff - The Battle
  • Solar Flare / OGRE Sound - Negotiation's Over
  • Blackout / Turbo Knight - Stranger Quarks
  • Meteor Shower / Wice - Asteroid Rain
  • Majora Moon / Wolf and Raven - Lair of the Dragon
  • Blood Moon / Atrey - Savage
  • Hurricane / Tonebox - Frozen Code
  • Forsaken / Occams Laser - Lake of Fire
  • Hallowed / Danger - 22:41
  • Earthquakes / Ultraboss - Madrigal
  • Minefield / LukHash - SIDStorm
  • Gusty / Sferro - Eternal Summer
  • Infested / TimeDriver - March of the Lazoraptors
  • Acid Rain / Home - Without a Sound
  • Anomaly / Daniel Deluxe - Towers
  • Downpour / Turbo Knight - Rasengan
  • Radiation / Waveshaper - You are the End
  • Slimy / Robert Parker - Aiming High
  • Temporal Storm / Ultraboss - Eclipse

Moons

  • Oxyde Moon (Day) / Seimuc - The Great Remorse
  • Night Shift / Tonebox - Iron Sky
  • Company / Starjunk 95 - Belden Towers
  • Aquatis (Clear/Cloudy) / morgan willis - Green Eyes
  • Halation (Clear/Cloudy) / LukHash - Better Than Reality
  • Halation (Eclipsed/Blood Moon/Forsaken/Hallowed) / ALEX & Tokyo Rose - STRNGR
  • Maritopia / Danger - 8.02

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

loaforc-loaforcsSoundAPI_LethalCompanyZetaArcade-SoundAPIWeatherBindingZetaArcade-LoadingMusicloaforc-loaforcsSoundAPI

File & checksum

Filename
SynthwaveLoadingMusic-1.0.6.zip
File size
20.5 MiB