Steves HardCore WorldTour Steve Player Model

v0.1.3·Updated 2024-04-21

ModelReplacementAPI Template Project

About this mod Author’s original text

Steve's HardCore WorldTour Steve Player Model v0.1.3

ModelReplacementAPI Template Project

This is a player model of Steve from the game Steve's HardCore WorldTour (available on Steam!).

It was modeled and rigged by generative AI so it looks a little scuffed.

Maybe I'll get a proper 3D model made for it at some point, who knows.

Enjoy.

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Changelog

  • v0.1.0
  • Release
  • v0.1.1
  • Removed post-processing so the game doesn't wash out the already iffy textures
  • v0.1.2
  • Renamed suit image to "SteveSHCWT" to try and avoid collisions with other "Steve" suits
  • v0.1.3
  • Renamed AssetBundle from default to prevent collisions

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
Steves_HardCore_WorldTour_Steve_Player_Model-0.1.3.zip
File size
1.4 MiB