Starship 13
An abandoned starship.
Screenshots 3 screenshots
About this mod Author’s original text
Starship-13
Adds an abandoned starship to Lethal Company. (Discord link)
Starship-13 (Cost: 1000, Risk: S^2)
POPULATION: Radio silent
CONDITIONS: An unidentified starship has been detected on the edge of the Thistle Nebula.
FAUNA: Exotic wildlife in shipping.
Credits
- Zeekerss for developing the game.
- Water asset
- Voxx for TerraMesh tool.
- The developers of this mod's dependencies as it literally could not exist without them.
- Audio Knight on YouTube for a handy starting tutorial.
- Nomnomab's project patcher to access vanilla LC through Unity.
- Those that helped provide information on the modding Discord, mainly through the LethalLevelLoader Discord and Dev-moons channel.
- Debugging tools like Imperium and UnityExplorer.
- for hosting this mod as I wouldn't know how to distribute without it.
- Space skybox.
- Generic, Beaniebe, and Teserex for some of the shipping containers.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
mrov-AutoScrollScienceBird-Universal_RadarAudioKnight-StarlancerAIFixJacobG5-JLLIAmBatby-LethalLevelLoader