SpikeTrapsBegone

v1.0.0·Updated 2024-04-07

Turns spike traps into harmless dungeon decor.

About this mod Author’s original text

Spike Traps Begone

Tired of those sinister spike traps ruining your run and making you miss quota? No more! Spike Traps Begone immediately disables spike traps on Start(), allowing them to exist for aesthetics without any of that pesky, lethal slamming.

Check out my Starlancer series of mods:

Credits

Mod made at the request of Lunxara:3

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SpikeTrapsBegone-1.0.0.zip
File size
57.8 KiB