SpiderPositionFix

v1.6.5·Updated 2026-07-21

Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation

About this mod Author’s original text

Fixes various issues with spider mesh and desync/separation between the agent and the mesh container.

Fixes various cases of spider failing to climb wall.

The fix only requires host to have the mod active!

Animation fixes are client-sided

List of fixes and improvements

  • Moving target vector for mesh container to prevent it getting stuck on obstacles
  • Improvements to the spider movement
  • Fixed idle animation offset
  • Spider now reliably travel OffMeshLinks
  • Some links made not traversable by spider (Can be changed in config)

Additional features

  • Visual debuging tools for movement and casting wall position
  • Could be used in the future for improved wall climbing movement

Report any bugs via Github issues or in the Official LC Modding / Unofficial Modding discord server.

Special thanks to:

  • Audio Knight: Reporting important bug

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
SpiderPositionFix-1.6.5.zip
File size
83.2 KiB