Space Station 13 Sound Overhaul

v1.0.1·Updated 2023-12-26

370+ sound effects sourced from SS13's /tg/station and Goonstation. An almost complete sound overhaul and replacement. Also adds the sseth video.

About this mod Author’s original text

Space Station 13 (SS13) Sound Overhaul

An amateur's take on replacing almost every single sound effect including ambience, music as well as enemies with SFX from the classic BYOND game Space Station 13.

370+ sounds are sourced from /tg/station, supplemented from Goonstation into one soundpack.

This overhaul may not be entirely accurate to the original, my goal was to make them fit within Lethal Company one way or another!

NOTICE: Not all entities have their sounds replaced just yet. Currently turrets (placeholder), landmines, slime and Ghost Girl have been replaced.

Anyone is free to make a modification of this sound pack.

  • SOURCES
  • tgstation github:
  • goonstation github:
  • SsethTzeentach's SS13 review:
  • @hugo14453's SS13 OST playlist:
  • SOUNDPACK FEATURES!
  • Don't know anything about SS13? This overhaul will still make Lethal Company feel like a new game!
  • Replaces almost every sound effect from footsteps, ladders, items, lightning effect and even ambience.
  • Unique music across all moons including the Company Building.
  • Legendary and nostalgic spooky ambience. Abandoned factories now feel like once inhabited stations.
  • SsethTzeentach's Space Station 13 review on your very own TV!
  • Beepsky joins in the form of zap gun and turrets!
  • The medbot found a new job at the Company desk.
  • Soon to replace every enemy sfx!
  • TO-DO:
  • Replace SFX for enemies: Spring, Spider, Worm, Eyeless Dogs, Puffer, Jester, etc...
  • Replace placeholder SFX for turrets, maybe!
  • Replace placeholder teleporter SFX maybe?
  • Replace placeholder SFX for ship landing
  • Some items are still vanilla but that might work out?
  • KNOWN ISSUES
  • None at the moment!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSoundsRattenbonkers-TVLoader

File & checksum

Filename
Space_Station_13_Sound_Overhaul-1.0.1.zip
File size
537.4 MiB