SoundReplacements
A realism mod that intends to replace most sounds in the game. This mod is currently in alpha, so don't expect every sound to be replaced yet. This will be finished on 2.0.0 or so.
About this mod Author’s original text
Information
- This is a mod for realism purposes.
- This is meant to replace most sounds in the game.
- It will replace some sounds, but it is currently in alpha right now, meaning that there is more to come in this mod.
Requirements
- LCSoundTool
- CustomSounds
These can also be seen in the mod dependencies.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds