SonicCDEscapeMusic
Replaces the early ship alert music with music from Sonic CD. (Check mod page for more info!)
Screenshots 1 screenshots
About this mod Author’s original text
Sonic CD Escape Music
This mod plays music from Sonic CD when the early ship leave alert appears! The track that plays depends on your current location, and the volume of the music also reacts to your location and whether or not you are crouching.
This mod is based on the Pizza Tower Escape Music mod and uses it as a base. The config for this mod is listed as PizzaTowerEscapeMusic rather than the Sonic Mod.
Tracks
These are the tracks that will play using this mod:
Default:
- Inside the Facility: Stardust Speedway "B" Mix
- Outside the Facility: Metallic Madness
- Stormy/Eclipsed: Metallic Madness "B" Mix/Fun is Infinite
- Died/Abandoned: Game Over
Facility Meltdown:
- Apparatus Taken: Wacky Workbench "B" Mix
Facility Meltdown
This mod supports the Facility Meltdown mod, playing a random song when the apparatus is taken and the meltdown begins.
By default, this mod won't play the custom music when the meltdown begins. In order to use the custom music, in the config for PizzaTowerEscapeMusic, under Scripting, you need to make sure the Scripts option is set to Default as well as whichever script you wish to use separated by a comma with no spaces. This can be done in-game using LethalConfig or LethalSettings.
| Script | Description | Config String |
| ------ | ----------- | ------------- |
| SonicApp | Plays Wacky Workbench "B" Mix when the apparatus is taken | "Default,SonicApp" |
| SonicAppRand | Plays a randomly selected song when the apparatus is taken | "Default,SonicAppRand" |
Here's an example of how it should look in LethalConfig:
While the music is playing, the original dramatic music from the Facility Meltdown mod will begin playing underneath it. This can be disabled in the Facility Meltdown config by setting the MusicVolume parameter to 0.
Preview Video
Click here if you would like to watch a preview video!
This video shows the music being played inside and outside the facility, in stormy weather, and a randomly selected song when the apparatus is taken as well as the custom "game over" music!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: