SoloPossible
Solo-only QoL mod for Lethal Company: 5th inventory slot, 15% lighter items, +3% sprint speed and stamina regen, 150 HP, and ship-only health regen. Disables perks in multiplayer.
About this mod Author’s original text
SoloPossible
SoloPossible is a small quality-of-life mod made to make solo Lethal Company runs feel more possible without turning multiplayer into an unfair advantage.
The mod only applies its perks when you are playing alone. If another player joins or you enter a multiplayer lobby, SoloPossible disables its gameplay changes and keeps things vanilla.
Features
- Items are 15% lighter
- Sprint speed is increased by 3%
- Stamina recovery is increased by 3%
- Max health is increased to 150 HP
- Regenerates 5 HP every 5 seconds while inside the ship
- Adds a 5th inventory slot when playing solo
- Automatically goes back to vanilla behavior in multiplayer
Solo-only behavior
SoloPossible is designed specifically for singleplayer/solo runs.
When you are alone:
- Inventory expands from 4 slots to 5
- Health and regen bonuses apply
- Weight, sprint, and stamina bonuses apply
When multiplayer is detected:
- Inventory goes back to 4 slots
- Health bonus does not apply
- Ship regen does not apply
- Movement and stamina bonuses do not apply
- Item weight returns to vanilla behavior
Config
SoloPossible creates a config file after the first launch:
BepInEx/config/dottore.solopossible.cfg
Current defaults:
EnableMod = true
ItemWeightMultiplier = 0.85
SprintSpeedMultiplier = 1.03
StaminaRegenMultiplier = 1.03
MaxHealth = 150
ShipRegenAmount = 5
ShipRegenInterval = 5
InventorySlots = 5
If you previously used an older version with different values, delete the config file once and let the mod regenerate it.
Installation
- Install BepInEx for Lethal Company.
- Put SoloPossible.dll inside:
BepInEx/plugins/SoloPossible/
- Launch the game./R2ModMan users, install through your mod manager once the package is available.
Repository
GitHub:
Credits
Made by Dottore.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: