Socks Client Side Mod Collection

v1.3.0·Updated 2024-03-10

Sock's collection of client side mods. Most focus on QoL improvements. All mods are provided as-is, no modified configurations are included.

About this mod Author’s original text

Sock's Client Side Mod Collection

This collection mostly focuses on QoL client side mods.

Only you need to install these mods to use them, and they should only affect your game.

All mods are provided as-is, there are no modified configurations included.

Mod List

Always Required

  • BBepInExPack
  • What makes modding the game possible

QoL-Base

  • Ryokune-Better_Lobbies
  • Allows you to create and join games using lobby codes as an alternative invite method
  • FlipMods-SkipToMultiplayerMenu
  • Skip the splash screens and jump right to the multiplayer main menu
  • AinaVT-LethalConfig
  • Allows you to view and change mod configs from within game
  • mrov-LethalRichPresence
  • Add Discord rich presence integration to display info about your game session
  • MoreLethal-NoBackgroundAudio
  • Mute the game when it is not focused

QoL-Gameplay

  • Suskitech-AlwaysHearActiveWalkies
  • Add proximity audio to walkies, even ones being held by other people or placed on the ground
  • thomas-AlwaysShowClock
  • Always show the clock
  • kRYstall9-FastSwitchPlayerViewInRadar
  • Use left and right arrow to quickly swap between players when viewing the map in the terminal
  • Renegades-FlashlightToggle
  • Add hotkey for flashlight use (F default)
  • matsuura-HealthMetrics
  • Show health as a numerical % value
  • FutureSavior-Hold_Scan_Button
  • Lets you trigger the scan repeatedly when holding the button down
  • echoman-LCFlashCommandFix
  • Avoid accidentally triggering a flashlight purchase when trying to flash a radar booster
  • red_eye-LethalAutocomplete
  • Autocomplete terminal commands + history
  • FlipMods-LetMeLookDown
  • Lets you look down all the way
  • Karster-Light_Switch_Scan_Node
  • Make the light switch show up when scanned to help find it in the dark
  • taffyko-NameplateTweaks
  • Better displaying of usernames above player heads and includes a voice activity indicator
  • CaprineLogic-NoInteractDelay
  • Removes "cooldown" between interacting with objects such as letting you place items on the sell counter faster
  • ATK-ShipClock
  • Display the clock inside the ship
  • tinyhoot-ShipLoot
  • More reliably see total value of all scrap on the ship
  • Hexnet111-SuitSaver
  • Automatically swap to your last used suit if available, supports suits added via mods
  • Renegades-WalkieUse
  • Add hotkey for Walkie use (R default)
  • deemodev-TerminalHistory
  • Add the ability to cycle through previously typed commands with the up and down arrow keys (rebindable)

QoL-Fixes

  • Hardy-LCMaxSoundsFix
  • Increases max number of simultaneous playing sounds to help fix missing footsteps and other noises which can be a common problem in multiplayer
  • linkoid-DissonanceLagFix
  • Changes the log level of DissonanceVoip to only log errors which should significantly reduce lag spike durations
  • fumiko-CullFactory
  • Stops rendering faraway factory rooms - Helps with performance
  • BlueAmulet-LogNeuter
  • Utility to block certain log messages from the game, includes some generic fixes to reduce log messages like audio spatialization warnings

Ease

  • akechii-DiscountAlert
  • Displays an alert on map load whether there is a shop discount or not
  • Zaggy1024-OpenBodyCams
  • Adds a helmet cam view to right ship monitor displaying what the target player sees
  • dslogget-PlayerMapNumbers
  • Ship map displays a number over each player dot based on each player's positions in lobby roster (List viewable in Esc menu)
  • Dev1A3-ScannableCodes
  • Scan shows door/turret/mine/etc codes

Fun

  • Bibendi-AEIOUCompany
  • Adds text-to-speech
  • EliteMasterEric-Coroner
  • Adds cause of death

Dependencies

  • NotAtomicBomb-TerminalApi
  • Required for red_eye-LethalAutocomplete and deemodev-TerminalHistory
  • Rune580-LethalCompany_InputUtils
  • Required for red_eye-LethalAutocomplete and deemodev-TerminalHistory

Change Log

v1.3.0

  • Removed IntroTweaks as it is now deprecated
  • Added FlipMod's SkipToMultiplayerMenu to replace IntroTweaks

v1.2.0

  • Removed RickArg-Helmet_Cameras and replaced it with Zaggy1024-OpenBodyCams.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

CaprineLogic-NoInteractDelaydeemodev-TerminalHistoryMoreLethal-NoBackgroundAudioBepInEx-BepInExPackNotAtomicBomb-TerminalApiRune580-LethalCompany_InputUtilsRyokune-Better_Lobbiesred_eye-LethalAutocomplete

File & checksum

Filename
Socks_Client_Side_Mod_Collection-1.3.0.zip
File size
12.5 KiB
SHA-256
8fec8ffdfeb74a674d6670d5d8a260599f4b321c33b10368ed85bf56a7cbfcab
Stored at
2026-10-12 00:51