SnowPlaygrounds
Add a snowy touch to your gameplay
About this mod Author’s original text
Snow Playgrounds
This mod is a mix of inspirations I had or received, some of which came from the 'Snowballs' thread created by Sniker
Snow Pile
Description
A new hazard that can spawn both indoors and outdoors (depending on configuration)
- Contains 20 stacks of snow by default
- Players can collect snow to create snowballs (5 stacks per inventory slot by default)
- Can also be used to reload the Snowgun
- The pile shrinks each time snow is taken until it disappears
Snowball
Description
A brand-new throwable item.
- On the ground: leaves a white trace
- On players: pushes them back and slightly obstructs their vision
- On enemies: briefly slows them
- On snowmen: causes them to explode and disappear
Snowman
Description
A new hazard that can spawn indoors or outdoors (depending on configuration)
- Can also be built by players using snowballs:
- Crouch and drop a snowball to stack them into a small snowman
- Keep feeding it snowballs until it reaches its final form (20 stacks by default)
- Hiding mechanic:
- Players can hide inside a snowman
- To exit, press the secondary interaction key, which makes the snowman explode
- If hidden during a chase, the enemy will approach the snowman
- If the enemy collides with it while a player is inside, the snowman explodes, slowing the enemy and giving the player time to escape
- If entered unnoticed, the hidden player becomes undetectable
- Hitting a snowman destroys it, leaving behind a Snow Pile
Ice Zone
Description
A new hazard that can spawn both indoors and outdoors (depending on configuration)
- Players slide and skid when they are inside the ice zone
- If a player falls (by jumping or not) while in the ice zone, they lose all their stamina
- Enemies gain increased speed when inside the ice zone (50% movement speed bonus)
Frostbite
Description
A brand-new enemy that spawns outdoors
- Detects players at a distance and throws frostballs at them
- If the projectile hits a player or an enemy directly, it explodes and applies the FROST status effect
- The projectile can bounce 0 to 2 times off walls or the ground, and explodes on its final bounce, releasing a cloud of smoke that inflicts FROST to players who touch it
- The projectile can also be reflected with a shovel if timed correctly. The reflected projectile can hit the Frostbite
- FROST status effect:
- Can affect player and enemies
- Heavily slows the target
- Deals 10 damage over 10 seconds by default
- If the targeted player is affected by the FROST status effect, the Frostbite will continue moving toward them
- Collision: kills or damages the player (configurable)
- Immunities: cannot be killed by normal attacks (configurable). Instead:
- Feeding it snowballs makes it stronger (faster and deadlier). After 10 snowballs by default, it explodes
- If it collides with a snowman hiding a player, it reacts the same way as when hit with a snowball
- Reflecting its own snowball with a shovel instantly kills it (requires hitting the frostball mid-air)
- Rewards:
- Killed normally → spawns a Snow Pile
- Killed with a frostball → drops the Snowgun with a random addon (Glacial Decoy/Glacial Ball)
Fake Snowman
Description
A deceptive hazard. From a distance, it looks like a normal snowman
- When approached too closely or destroyed with a snowball, it spawns a Frostbite with a jumpscare sound (can be deactivated)
- Fake Snowmen spawn alongside real ones at the start of the day, indoors or outdoors
- They do not contribute to the moon’s global power level
Snowgun
Description
A new item dropped by Frostbite when defeated with its own snowball
- Contains 20 snowballs by default
- Fires them much farther than by hand
- Can be reloaded at Snow Piles
- Comes with the Frost Mark addon
Addon Ability (requires Addon Fusion to be installed)
- Projects a ground marker following the player's aim
- Reactivate to confirm the position
- Applies Frost to targets in the area:
- Deals damage over 10 seconds
- Strongly slows aff
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: