SNHModdedCompany
Includes all required mods for online play within SNH
About this mod Author’s original text
Disclaimer
- All mods belong to their rightful owners, I claim no ownership over any of these mods.
- Disregard if you aren't part of SNH.
Currently in Pack:
- LC_API by 2018
- BepInExPack by BepInEx
- LethalCreature by DarnHyena
- ReservedItemSlotCore by FlipMods
- ReservedFlashlightSlot by FlipMods
- ReservedWalkieSlot by FlipMods
- BiggerLobby by bizzlemip
- ShipLoot by tinyhoot
- BepInUtils by Ozone
- LCSoundTool by no00ob
- CustomSounds by Clementinise
- HookGenPatcher by Evaisa
- LethalLib by Evaisa
- BuyableShotgunShells by MegaPiggy
- LateCompany by anormaltwig
- Coroner by EliteMasterEric
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
2018-LC_APIBepInEx-BepInExPackDarnHyena-LethalCreatureFlipMods-ReservedItemSlotCoreFlipMods-ReservedFlashlightSlotFlipMods-ReservedWalkieSlotbizzlemip-BiggerLobbytinyhoot-ShipLoot