SnatchinBracken

v1.5.4·Updated 2026-05-31

SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.

About this mod Author’s original text

SnatchinBracken

SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to a designated "favorite spot." This change allows teammates a chance to intervene and rescue the captured player.

Bug Reports/Suggestions

Message me on Discord @readthisifbad directly. If you would like to help patch this project on intermittent updates, please message me directly with the intent.

Changelog

1.5.4 (1.5.3 was broken)

  • [Fix] Removed the Runtime Netcode Patcher mod dependency. RPCs are now patched at build time with NetcodePatcher, so SnatchinBracken no longer depends on Ozone-Runtime_Netcode_Patcher.
  • [Update] Rebuilt against the current game version.

1.5.2

  • [Update] v73 support.

1.5.1

  • [Update] Change method parameters for the farthest tile, v62 support.

1.4.9 & 1.5.0

  • [Bug Fix] Fix MoreCompany compatibility.

1.4.8

  • [Bug Fix] Fix loading without LethalConfig.

1.4.7

  • [Dependency Adjustment] Remove dependency for Ozone Netcode patcher.

1.4.6

  • [Bug Fix] v50 & 49 compatibility.
  • [Regression] Removed power level since this field has been moved in v50, will add back when v50 is in release.

1.4.5

  • [Bug Fix] Toggle Auto Kill Stuck option with config, this already existed but wasn't implemented properly.
  • [Feature] Toggle Auto Kill on time based.
  • [Feature] Toggle Auto Kill on distance from favorite location.
  • [Note] I wouldn't leave all of three toggled off, players can potentially get stuck if they're the last player left. If you're disabling all three of these, enable the insta kill option for the last player.
  • [Known Issue] Occasionally the Bracken moves incredibly slow, it seems to be about a 10% chance of this happening.

1.4.4

  • [Bug Fix] No Lethal Config reference in main class.

1.4.3

  • [Feature] Bracken Power Level config option.
  • [Bug Fix] Gradual damage coroutine end after player is killed by other means outside of the Bracken.

1.4.2

  • [Bug Fix] Log messages removed causing exception.
  • [Bug Fix] Desync caused after melee & stun attacks.
  • [Bug Fix] Insanity persisting due to extra death causes (E.g. Nutcracker shots)
  • [Bug Fix] Exception caused by dropping body on clients.
  • [QOL] Removed "Chaotic Tendencies" config option.
  • [QOL] More cleanup for my sanity.

1.4.1

  • [Bug Fix] Players killed prematurely while binded will properly clear their bound state.
  • [QOL] Refactor reused lines into a Util.
  • [QOL] Take majority of sections out of Patches, dedicate own directory for specific class types.

1.4.0

  • [Feature] Insanity levels are now set to max as soon as player is grabbed & maintained.
  • [Bug Fix] Gradual damage now correctly resets muffled voice state and properly clears entity states.

1.3.9

  • [Bug Fix] Teleporters now work properly again. Apparent redundant line wasn't actually redundant.
  • [Bug Fix] Removed config option to fight back. This needs more work.

1.3.8

  • [QOL] Make insta kill when alone false.
  • [Feature] Option for last person alive to keep their items & fight back.

1.3.7

  • [Feature] Option to disallow TPs while being dragged.

1.3.6

  • [Feature] Option to make players targetable by other enemies while being dragged.

1.3.5

  • [Feature] Move player 0.8m away from Bracken so it appears as if they're being held.

1.3.4

  • [Feature] Muffle voice like snare flea.

1.3.3

  • [Bug Fix] Forgot to update the manifest.

1.3.2

  • [QOL] Make LethalConfigAPI an optional dependency. Use BepInEx's config system by default.

1.3.1

  • [Feature] Percent chance for insta kill.

1.3.0

  • [Bug Fix] Added stuns support.

1.2.9

  • [Bug Fix] Flushing maps at dropship leave, not actual ship leave.

1.2.8

  • [Bug Fix] Forgotten boolean for Bracken Room check.

1.2.7

  • [Feature] Config option to force the Bracken to make the famous "Bracken Room" its permanent favorite spot.

1.2.6

  • [Feature] Gradual damage, similar to the snare flea (leech) & config options.
  • [Feature] Kill the Bracken if it gets stuck somewhere & config options (disabled by default with gradu

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
SnatchinBracken-1.5.4.zip
File size
112.1 KiB