SlinxFurryVPlus Config
a set of configs to ensure all have the correct settings when using the SlinxFurryVPlus
About this mod Author’s original text
Slinx's Vanilla Plus Modpack Config settings
sets all configs to the ones stated below for Slinx's Vanilla Plus Modpack (
Settings
lategame progression
- Disable the more ship upgrades options
- protein powder
- bigger lungs
- running shoes
- strong legs
- back muscles
- stimpack
edit config
morescreams.cfg
- shut up after = 0.3
Lethal config
cackle crew
- enable model for all suits: ON
- Enable model as default: ON
coilheadstare
- time until stare: 3
HDLethalCompany
- Value: set to 3 (Optional)
- turn on AA (antialiasing)
Skinwalker Mod
- Check the following and uncheck all else
- Bracken
- Coil Head
- Ghost Girl
- Jester
- Masked
- Nutcracker
MirrorDecor
- mirrorprice = 0 (for lethalcreature customization)
- Mirror Resolution = 1024
Balance reccomendations
Lethal Progression
- stamina max level = 50
- battery life max = 20
- hand slots max level = 10
- loot value skill disabled
- oxygen max level = 20
- oxygen multiplier = 5
- Jump height max level = 15
- Jump height multiplier = 3.3
- sprint speed max level = 60
- strength max level = 30
More Ship Upgrades (Lategame Upgrades)
- Disable "enable ability to purchase contracts/missions..."
- Disable all 5 contracts at the bottom of the section
- Disable the following
- Helmet
- Sick Beats
- Better Scanner
- Interns
- Locksmith
- Walkie talkie GPS upgrade
- Malware Broadcaster
- destroy trap = off
- disarm time = 15
- fast encryption price = 1200
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.