Sky Krakens
4friends
About this mod Author’s original text
{
"name": "Sky_Krakens",
"version_number": "1.0.0",
"website_url": "
"description": "4friends",
"dependencies": [
"BepInEx-BepInExPack-5.4.2100",
"notnotnotswipez-MoreCompany-1.7.2",
"anormaltwig-LateCompany-1.0.7",
"Sligili-HDLethalCompany-1.5.6",
"vasanex-ItemQuickSwitch-1.1.0",
"tinyhoot-ShipLoot-1.0.0",
"Sligili-More_Emotes-1.2.2",
"Verity-TooManySuits-1.0.4",
"taffyko-NameplateTweaks-1.0.5",
"Hexnet111-SuitSaver-1.1.2",
"2018-LC_API-3.1.0",
"ViViKo-MoreMaterials-1.3.0",
"ViViKo-ViViKoCosmetics-1.5.0",
"x753-More_Suits-1.4.1",
"Norman-GlowStickSuits-1.0.4",
"SpookyDookies-Spooky_Dookies_Glowsuits-1.1.8",
"Renegades-FlashlightToggle-1.5.0",
"matsuura-HealthMetrics-1.0.2",
"FlipMods-TooManyEmotes-1.5.8",
"Pooble-LCBetterSaves-1.6.1",
"Sv_Matt-HideModList-1.0.1",
"no00ob-LCSoundTool-1.4.0",
"Clementinise-CustomSounds-2.2.0",
"HolographicWings-LethalExpansion-1.3.6",
"TeamBridget-Peaches_Castle-1.0.3",
"bandaidroo-BandaidsMegaCosmetics-1.0.0",
"Hexa-Hexas_Cosmetics-0.0.2",
"Rune580-LethalCompany_InputUtils-0.4.4",
"FlipMods-ReservedItemSlotCore-1.7.0",
"FlipMods-ReservedFlashlightSlot-1.5.1",
"FlipMods-ReservedWalkieSlot-1.5.0",
"LethalMatt-COD_Zombies_Round_Start_Music-1.0.3",
"sfDesat-Orion-1.0.2",
"sfDesat-Aquatis-0.3.3",
"FireNoobsta-Ducks_Moons-1.1.1",
"MetalPipeSFX-HornMoan-2.1.0",
"FlipMods-LetMeLookDown-1.0.1",
"rhydiaan-NicerTeleporters-1.1.0",
"Evaisa-HookGenPatcher-0.0.5",
"Evaisa-LethalLib-0.9.0",
"quackandcheese-MinecraftTaigaMoon-1.1.1",
"Owen3H-IntroTweaks-1.2.2",
"FlipMods-FasterItemDropship-1.2.0",
"Monkeytype-HideChat-1.0.0",
"FutureSavior-Hold_Scan_Button-1.1.1",
"Mhz-MoreHead-1.2.2",
"Ceelery-Kast-1.0.2",
"Badham_Mods-SCPFoundationDungeon-1.3.1",
"NiaNation-AbsasCosmetics-1.2.0",
"Ryokune-CompatibilityChecker-1.1.6"
]
}
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: