SkipDropshipCompany
[v81] Skips the dropship for item purchases on the Company and in some limited situations.
About this mod Author’s original text
SkipDropshipCompany
A Lethal Company mod that skips the dropship for item purchases on the Company
and in some limited situations.
Compatibility
- Lethal Company v81 (2026-04-17 UTC, Manifest ID:
6423525044216269478)
- Test environment
- [BepInExPack][bepinexpack-package] v5.4.2305 (2026-03-17 UTC)
What it does
- Direct Ship Delivery: Purchased items are delivered directly to your ship instead of being delivered by dropship.
When it activates
Direct ship delivery feature activates when any of these conditions are met:
- While landed on the Company
- In orbit on the first day (also the day after ejected)
- In orbit on the next day after landing on the Company, still routing to the Company (in the same session only)
You can still use the dropship on the other moons as usual.
Cruiser still uses the dropship for delivery.
Who needs to install
Host only. Clients do not need to install this mod, but it's safe to install on clients as it will have no effect.
If clients (including non-modded) purchase items, the direct ship delivery feature will also work for them.
Where the items spawn
Purchased items will spawn inside your ship, near the default item position for the out-of-bounds items.
Each item type will be placed with a small offset to avoid overlapping.
Configuration
| Name | Type | Default | Description |
|:------ |:--- |:------ |:---------- |
| Enabled | bool | true | Set to false to disable this mod. |
| RequireReroutingOnFirstDay | bool | false | If true, rerouting to the company will be required to skip the dropship on the first day. |
FAQ
Can't use the dropship to attract enemies on eclipse day?
You can still use it.
- Purchase items in orbit after rerouting to a moon
- Purchase items after starting landing on a moon
The dropship will arrive as usual on that moon in these cases.
You can change the first day behavior in configuration if your first day is
eclipsed or you are using a mod like
[stormytuna/EclipseOnly][eclipse-only-package].
Already purchased items before the conditions are met. Will they be delivered directly to the ship?
No. Only items purchased after the conditions are met will be delivered directly to the ship.
However, if you purchase additional items before the dropship arrives, they will
be delivered together with the previous ones to the ship.
This behavior may be changed in the future version since it depends on the base game implementation.
Is it compatible with FasterItemDropship/LC_FasterRocket/HQoL?
At least the following versions are assumed to be compatible.
- [FlipMods/FasterItemDropship][faster-item-dropship-package] v1.3.1
- [zoomstv/FasterRocket][faster-rocket-package] v1.0.1
- [HQHQTeam/HQoL][hqol-package] v1.0.14
Does it work for the legacy versions of Lethal Company?
No test has been done for them. It is recommended to use the intended Lethal
Company v81 baseline above.
Differences from [Nexor/InstantBuy][instant-buy-package]
Nexor/InstantBuy works only on Company moons by default since v0.0.8 (2026-01-24 UTC).
It can be configured to run on other moons by disabling its Company Only option.
This mod has no equivalent moon-scope configuration.
Its first-day option only changes first-day orbit behavior.
Nexor/InstantBuy applies direct delivery to the vanilla Company moon
(Gordion), some modded Company moons, and orbit around those Company moons
while Company Only is enabled.
This mod always limits direct delivery to the vanilla Company moon and limited
orbit cases around the Company.
Nexor/InstantBuy can be configured to exclude specified items from instant purchases.
This mod does not have such a configuration option yet.
Differences from [befuddled_productions/Quick_Buy_Menu][quick-buy-menu-package]
befuddled_productions/Quick_Buy_Menu adds some chat commands to purchase items in a faster way.
This mod uses the terminal as usual to purchase items.
befuddled_productions/Quick_Buy_Menu stores the purchased items into the player's inventory directly.
Th
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: