SkelaahsWildMoons

v3.1.5·Updated 2026-09-11

Adds 10 Vanilla+ moons, each having their own unique sizes, biomes, mechanics and gimmicks. (v80+ compatible)

Screenshots 8 screenshots

About this mod Author’s original text

This mod compiles every single moon made by me. At this moment, it has 10 (somewhat) vanilla-friendly moons with different biomes and sizes and special mechanics to make them stand out from the rest.

Moons are presented in order of price:

A small, volcanic moon, where rivers of lava flow through the obsidian surface.

POPULATION: None

CONDITIONS: Desolate wasteland with rich underground rescources

FAUNA: Mostly underground specimen

| Hazard Level | B- |

|----------------------|--------|

| Biome | Volcanic / Obsidian |

| Route Price | 0 |

| Map Size | Small |

| Cruiser-Friendly | No |

| Fire Exits | 1 |

| Dungeon Size | 1.55 |

| Dominant Interior | Facility |

| Recommended Interiors | Citadel / Rrajigar Mine / Deepcore Mines |

A jagged moon, with its massive stone forests as its most recognizable landscape.

POPULATION: None

CONDITIONS: Rocky, jagged terrain with massive stone structures

FAUNA: Climate supports wide variety of creatures of various danger

| Hazard Level | C |

|-------------------------|--------------|

| Biome | Stone Forest |

| Route Price | 0 |

| Map Size | Average |

| Cruiser-Friendly | Somewhat |

| Fire Exits | 1 |

| Dungeon Size | 1.30 |

| Dominant Interior | Mineshaft |

| Recommended Interiors | Spelunkers Caverns |

A mysterious moon, enshrouded in perpetual darkness...

POPULATION - Lost contact several weeks ago

CONDITIONS - Pitch black perpetual night covers the celestials' grey surface

FAUNA - Aggresive creatures roaming in the darkness

| Hazard Level | C- |

|-----------------------|-------- |

| Biome | Dead Forest / Asteroid |

| Route Price | 0 |

| Map Size | Small |

| Cruiser-Friendly | Yes |

| Fire Exits | 1 |

| Dungeon Size | 1.40 |

| Dominant Interior | Mansion |

| Recommended Interiors | Citadel / Skaarj Outpost / Habitat |

A gas giant, with a massive factory built on top of it.

POPULATION: Replaced

CONDITIONS: Industrial structures built by machines

FAUNA: None

| Hazard Level | B++ |

|-------------------------|--------------|

| Biome | Industrial |

| Route Price | 225 |

| Map Size | Large |

| Cruiser-Friendly | No |

| Fire Exits | 2 |

| Dungeon Size | 1.95 |

| Dominant Interior | Facility |

| Recommended Interiors | Grand Armoury / Gearbolt Foundry |

A lush, green moon, previously known for its cultivating properties of Cannabis sativa.

POPULATION: Abandoned

CONDITIONS: Harsh Climate, Heavy Breathable Air

FAUNA: Several Species Detected, Mostly Hostile

| Hazard Level | A- |

|-------------------------|--------------|

| Biome | Lush Forest |

| Route Price | 300 |

| Map Size | Large |

| Cruiser-Friendly | Recommended |

| Fire Exits | 2 |

| Dungeon Size | 1.69 |

| Dominant Interior | Facility |

| Recommended Interiors | PlayZone / GMD's Storehouse / Greenhouse |

A Mountainous moon, turned into a zipline park, which became a popular tourist attraction.

POPULATION: Abandoned

CONDITIONS: Clear air, dry and cold winds blow through the mountanous landscape

FAUNA: Preserved species still exist, lurking around the park

| Hazard Level | A |

|-------------------------|--------------|

| Biome | Mountains, Forest |

| Route Price | 425 |

| Map Size | Large |

| Cruiser-Friendly | Not Recommended |

| Fire Exits | 2 |

| Dungeon Size | 1.45 |

| Dominant Interior | Facility |

| Recommended Interiors | Cabin, Deepcore Mines |

An oceanic moon, where high tides wash away any remains of life

POPULATION: Abandoned

CONDITIONS: A flooded moon, where high tides wash away any signs of life

FAUNA: Few aggressive specimen remain, hiding from water

| Hazard Level | A+ |

|----------------------|-------- |

| Biome | Industial / Oceanic |

| Route Price | 500 |

| Map Size | Large |

| Cruiser-Friendly | Somewhat |

| Fire Exits | 2 |

| Dungeon Size | 1.85 |

| Dominant Interior | Facility |

| Recommended Interiors | Drains / Sewers / Subsystems |

A safehaven for hardworking folks of The Company!

 

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

DarthLilo-LevelMusicLibpacoito-itolibEvaisa-LethalLibJacobG5-JLLAudioKnight-StarlancerAIFixTeamXiaolan-DawnLibIAmBatby-LethalLevelLoader

File & checksum

Filename
SkelaahsWildMoons-3.1.5.zip
File size
190.6 MiB