SimpleSell
Host-only chat commands: selling, organizing, lobby guard, whitelist and bans, and a host-side firewall against forged game RPCs. Written by Claude & Chonk.
About this mod Author’s original text
SimpleSell
Written by Claude & Chonk
Chat commands for selling, organizing the ship, and running your lobby in Lethal Company v81.
Host only. Only the host installs it and only the host can run the commands. Everyone
else can join with no mods at all.
Selling
All /sell commands need you landed at a sell desk, such as The Company. Bodies are always
sold first, then scrap fills the rest.
| Command | What it does |
|---|---|
| /sell | Sells enough that you receive that many credits, worked out through the day's buying rate |
| /sell quota | Sells until the remaining quota is met |
| /sell all | Sells everything on the ship and in the cruiser |
| /sell [count\|all] | Sells a specific item |
| /sell exclude | Protects an item type from being sold |
| /sell include | Removes that protection |
| /sell exclusions | Lists protected items |
| /stock | Ship value, cruiser value, total, and quota left. With SimpleHQ it also shows the scrap bank and counts it in the total |
| /overtime (/ot) | The overtime bonus you'd get, or what selling everything on hand would pay |
Overtime pays 1 credit for every 5 you sell over quota, plus 15 for each day left. Leaving one
day early is worth as much as 75 extra credits of scrap.
Organizing
Pin each item type to a spot, then tidy everything with one command.
| Command | What it does |
|---|---|
| /organize (/o) | Moves gear and pinned scrap to their spots. At the Company it also brings in what the dropship just delivered |
| /organize scrap / /organize equipment | Only one kind |
| /organize | Only that item |
| /organize set [pile\|stack] | Pins the item to where you're standing |
| /organize shelf [stack] | Pins it to where a placed copy sits, including its height. Use this for shelves and cupboards |
| /organize unset | Removes a spot |
| /organize anchors | Lists every spot |
| /merge [item\|auto] | Moves scrap from the cruiser into piles by the ship door. auto toggles doing it every time you reach orbit |
| /scrap update | Posts cruiser scrap value every in-game hour |
For shelf spots on the ship, place the item where you want it first, then run
/organize shelf. This works on the cruiser's shelves too, docked or not: items in
the cruiser stay cruiser items and leave with it.
Item names match loosely, so part of a name works. Shotgun shells are called "Ammo" by the
game; "shotgun shell", "shells" and "ammo" all work.
Information
| Command | What it does |
|---|---|
| /time (/t) | Current in-game time |
| /briefing live\|private\|off | When the ship doors open, posts the interior type, scrap count and value, and hives, each counted once. Sapsucker eggs get their own line when the bird lays them |
Your lobby
| Command | What it does |
|---|---|
| /players | Lists players, flagging anyone running networked mods |
| /kick | Kicks a player |
| /guard warn\|kick | Whether flagged players get a warning or an automatic kick |
| /ban | Bans permanently by Steam ID, so a name change doesn't get around it. A name works even after they leave (from the join log), and a numeric profile link works too |
| /unban | Lifts a ban |
| /bans | Lists bans |
| /whitelist add\|remove | Lets a trusted friend run some commands too (see below) |
| /lobby status | Tag, visibility, and what Steam reports about whether someone can join |
| /lobby public\|friends\|private | Changes who can find the lobby |
| /lobby name | Renames the lobby |
| /lobby hide\|show | Hides or shows the modded tag in the lobby browser |
| /lobby late on\|off | Lets someone join after the game has started, while you're in orbit |
Whitelisted friends
Whitelisted players can run stock, time, overtime (/ot), gear, organize and merge
from normal chat,
with no mods on their side. You can change that list with WhitelistedCommands in the config.
If their / commands don't work, another chat mod on their machine is probably grabbing
them. They can type! instead:!stock,!merge.
Late join
Off by default, and off again every time you start the
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: