SillyGoofyMcgee2

v1.0.0·Updated 2024-01-03

You know what this is

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About this mod Author’s original text

BepInExPack

This is BepInEx 5.4.21 pack.

BepInEx is a general purpose framework for Unity modding.

BepInEx includes tools and libraries to

load custom code (hereafter plugins*) into the game on launch;

  • patch in-game methods, classes and even entire assemblies without touching original game files;
  • configure plugins and log game to desired outputs like console or file;
  • manage plugin dependencies.

BepInEx is currently one of the most popular modding tools for Unity on GitHub.

This pack's contents

This pack is preconfigured and usable for Unity games that use Mono.

In particular, this pack comes with preconfigured BepInEx.cfg that enables the BepInEx console and more extensive logging.

Installation (game, automated)

This is the recommended way to install BepInEx on the game.

  • Download and install Mod Manager or r2modman
  • Click Install with Mod Manager button on top of the page
  • Run the game via the mod manager

Installation (manual)

If you are installing this manually, do the following

  • Extract the archive into a folder. Do not extract into the game folder.
  • Move the contents of BepInExPack folder into the game folder (where the game executable is located).
  • Run the game. If everything runs correctly, you will see BepInEx console pop up on your desktop.
  • Follow the game running instructions below:

Configuration

No need to configure. Simply run the game. If everything is correct, you will see a console pop up.

Useful links

  • BepInEx: writing basic plugin walkthrough
  • BepInEx: useful plugins for modding
  • BepInEx: patching game methods at runtime

Issues, questions, etc.

At this moment, you can use the following channels to ask for help

  • BepInEx Discord -- Only technical support for THIS PACKAGE. No support for plugins.

Changelog

5.4.2100

  • Initial release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackFlipMods-TooManyEmotesanormaltwig-LateCompanyRugbugRedfern-Skinwalkerstinyhoot-ShipLootsunnobunno-YippeeModRune580-LethalCompany_InputUtilsAllToasters-SpectateEnemies

File & checksum

Filename
SillyGoofyMcgee2-1.0.0.zip
File size
143.7 KiB