ShutdownMeltdownMusic
Changes the Facility Meltdown music. Made this just to use with some friends.
About this mod Author’s original text
Flood Escape 2 Shutdown Map's OST
All the credit for the original creators (both of the map and the OST) and for the original creator of this mod (
I couldn't make the mod work while being a "fork" mod so I had to reupload it entirely (sorry).
-Settings-
(You must run the game at least once with the mod installed for the "bgn.pizzatowerescapemusic.cfg" file to be created iguess)
When the.cfg file of this mod gets created make sure "Scripts" is set only to "Default" (Or else it won't work the way intended), and I personally recommend setting the volume inside this same file to "0.65" or "0.7".
Also make sure to set the facility meltdown music to 0 and set "MusicPlaysOutside" to false inside "me.loaforc.facilitymeltdown.Client.cfg".
And last, inside "me.loaforc.facilitymeltdown.cfg" set MeltdownTime from 120 to 110 (If the meltdown mod refuses to work when changing the timer, you can leave as 120 but the music will end before the timer runs out)
-Other stuff-
If its not working try to uninstall both this and facility meltdown (along with the configs (save them)) and reinstall, this should fix any problem I think.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: