Shroom Sounds

v1.8.0·Updated 2026-08-09

A soundpack featuring a source list so you actually know what to expect from it. Now with configs!

About this mod Author’s original text

🍄 Shroom Sounds 🍄

This soundpack is heavily inspired by CookiesSounds. Think of this soundpack as a slightly updated version.

Currently at 327 sounds. That's a lot of sounds!

Configs

Configs have been added as of version 1.4.0!

  • Use the configs to pick and choose which sounds you'd like to enable / disable
  • The configs are made in such a way that setting a config to "TRUE" always ENABLES the sound(s) while setting a config to "FALSE" always DISABLES the sound(s)
  • For example, unchecking the "FamilyFriendly" config will DISABLE all non-family friendly sounds.
  • Another example, unchecking the "DMCA" config will DISABLE all potentially copyrighted sounds.
  • You can find the DMCA config in the "_Main" category of the config.
  • You can disable the chance for vanilla sounds to play in the "Music" and "Interface" categories

Recommended Mods

  • EnemySoundFixes: Re-enables some missing sounds
  • Loading Music: Adds loading music that doesn't shift the pitch.

Changes (at a glance):

  • Music
  • Intro Speech
  • All Players Dead music
  • Ambient music
  • Boombox music
  • Ejection sounds
  • Dropship music
  • Landing music
  • Menu music
  • Record Player music
  • Cruiser Radio music
  • Loading music
  • Interface sounds
  • Notification sounds
  • Quota Reached
  • Reward sounds
  • Collect sound
  • Moving Furniture sounds
  • Value Counter
  • Trap sounds
  • Landmine
  • Turret
  • Entity Sounds
  • Baboon Hawk
  • Bracken
  • Circuit Bees
  • Coilhead
  • Eyeless Dog
  • Ghost Girl
  • Hoarding Bug
  • Jester
  • Snare Flea
  • Thumper
  • Environment
  • Vent sounds
  • Apparatus
  • Underwater
  • Item sounds
  • Radar Booster
  • Ship Clipboard
  • TZP-Inhalant
  • Comedy / Tragedy Masks
  • Whoopie Cushion
  • Toy Robot
  • Ship Sounds
  • Change Suit
  • Teleporter
  • Charge Station
  • Disco Ball

Specific changes / sources

All sounds that I graciously "borrowed" from other soundpacks will be credited.

🎼 Music 🎼

🗣️ Intro Speech

  • the unchanged intro speech can play
  • Albuquerque by Weird Al (yes. the entire thing. (compressed heavily))
  • FNaF Phone Guy Sings Welcome to San Andreas from this video (borrowed from Lethal Nights soundpack)
  • Vib-Ribbon tutorial song
  • Vib-Ribbon title theme
  • Half-Life Black Mesa Announcer (borrowed from CookiesSounds)
  • BattleBlock Theater Opening (2011 version) (borrowed from CookiesSounds)
  • Portal Glados thing (borrowed from CookiesSounds)
  • Call of Duty Zombies Doctor Monty (borrowed from CookiesSounds)

☠️ All Players Dead Music

(the stinger that plays when every player dies and the ship leaves)

  • All Players Dead stinger from Left 4 Dead 2 (inspired by MemetasticAudio)
  • Game Over theme from New Super Mario Bros Wii.
  • Loser theme from the Price is Right
  • Game Over theme from Plants Vs. Zombies
  • Game Over theme from Sonic the Hedgehog 3
  • Game Over theme from Vib-Ribbon
  • Failure theme from Team Fortress 2
  • Game Over theme for Jimmy from Warioware Inc.

🎶 Ambient Music

  • The original ambient tracks can play
  • Music from Barotrauma
  • Music from Factorio (borrowed from CookiesSounds)
  • Music from Minecraft
  • Music from Starbound
  • Lower Brinstar from Metroid Dread
  • Sanctuary from the Terraria Calamity mod
  • Eclipse Ambience is the Ice Caves from Scooby-Doo and the Spooky Swamp
  • Eclipse Ambience also is Final Hours music from The Legend of Zelda: Majora's Mask

🎧 Boombox Music

All songs have been compressed heavily for the funny

  • Get it Together by The Go! Team (from Little Big Planet)
  • We Like to Party By The Vengabus
  • Ciocarlia from Rabbids Go Home OST
  • Hittin’ The Hay by North Mississippi Allstars (from Barnyard)
  • Cyber Milk Chan - Condensed Milk (from Bomb Rush Cyberfunk)

🐙 Company Ambient Music

  • The original music can play
  • Castle Crashers shop theme
  • Hip Shop from Deltarune Chapter 1
  • Ocarina of Time shop theme
  • Undertale shop theme

🌠 Dropship

  • Firesale song from Call of Duty Zombies (borrowed from CookiesSounds)

🪐 Ejection Sounds

Replaces Siren: (borrowed from CookiesSounds)

  • Call of Duty Zombies - Alpha Omega Game

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackloaforc-loaforcsSoundAPI

File & checksum

Filename
Shroom_Sounds-1.8.0.zip
File size
112.3 MiB