ShockwaveDroneEnemy

v0.7.5·Updated 2025-11-25

Adds a new LC themed drone enemy that randomly wanders the facility

About this mod Author’s original text

Shockwave Drone Mod

About This Mod

Adds a new drone enemy that randomly wanders the facility.

Everything in this mod should be configurable.

1 Enemy 1 Scrap (drops from the drone when killed).

There is lore inside the terminal to understand why the drone acts like it does.

AI

The drone cannot see players it will randomly roam and send out a attack randomly every 15 to 60 seconds that damages players in an area around the drone,

This makes encounters with it relatively safe although be careful around it.

Credits

  • Implementation by SolidStone. (Me)
  • Idea by stpdcnt.
  • Model/Textures by eggu3.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibTeamXiaolan-DawnLibSolidStone-SolidLib

File & checksum

Filename
ShockwaveDroneEnemy-0.7.5.zip
File size
35.7 MiB