ShipNoLimits

v1.0.0·Updated 2026-08-24

Removes the vanilla ship item save limit and scrap synchronization limit. Host-only and vanilla-client compatible.

About this mod Author’s original text

ShipNoLimits

A small host-side Lethal Company mod for current v81-era builds.

What it changes

  • Removes the vanilla limit on the number of ship items that are saved (vanilla: 45).
  • Removes the vanilla scrap synchronization item-count limit (vanilla: 500 on modern builds).
  • Raises the RPC writer maximum capacity used by this synchronization path to 512 MiB.

It intentionally does not patch item physics, radar icons, rehosting, out-of-bounds behavior, late joining, furniture, or other gameplay systems.

Who needs it?

Only the host needs ShipNoLimits installed. Vanilla clients can join normally.

Required dependencies

  • BepInEx-BepInExPack-5.4.2305

Harmony/HarmonyX is provided by BepInEx and does not need to be installed as a separate mod.

No LobbyControl, MattyFixes, TooManyItems, MoreItems, LethalLib, LethalCompanyInputUtils, or other library mod is required.

Conflicts / overlapping mods

Do not use ShipNoLimits together with:

  • TooManyItems
  • MoreItems or another mod that changes the ship save-item cap
  • another standalone item-limit remover

LobbyControl already contains the same ItemLimit feature. If you use LobbyControl too, set:

[SaveLimit]

enabled = false

Otherwise both mods may transpile the same methods.

Installation profile

  • Make sure BepInExPack 5.4.2305 is installed in the profile.
  • Extract/copy this package into the profile's BepInEx/plugins/ShipNoLimits folder, or install it as a local package if your mod manager supports local packages.
  • Remove/disable TooManyItems or MoreItems first.
  • Launch Lethal Company through the mod manager.

Manual installation

Copy ShipNoLimits.dll into:

Lethal Company/BepInEx/plugins/ShipNoLimits/

Compatibility target

The limit-removal targets were checked against the maintained 2026 LobbyControl ItemLimit implementation used with current Lethal Company v81-era builds.

Notes

This package is a compatibility-focused derivative of the MIT-licensed TooManyItems assembly by mattymatty. The plugin identity and runtime activation were changed so only the item-limit patch group is applied; the unrelated old Radar/OutOfBounds/Rehost patch groups are not activated.

The DLL was statically validated as a loadable PE.NET assembly in the build environment. It could not be launched inside Lethal Company in that environment, so the first real in-game launch is still the final runtime compatibility test.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ShipNoLimits-1.0.0.zip
File size
21.6 KiB