ShipInventoryUpdated

v2.0.10·Updated 2026-06-08

Adds an inventory to the ship, allowing it to store items and retrieve them.

Screenshots 2 screenshots

About this mod Author’s original text

ShipInventory

Overview

ShipInventory is a mod that adds an inventory to the ship, allowing to store items safely.

[!NOTE]

This mod is a fork of the original mod.

Features

Chute

By holding an item to the chute, you will store the item into the ship's inventory.

Terminal Interface

By typing ship into the terminal, a menu will allow you to retrieve any item stored in the inventory.

Big thanks to minimusubi for reworking the terminal UI!

Highly Customizable

This mod offers a bunch of settings to customize the chute as much as you want!

Saving Compatible

The inventory will be added in your save file. You can freely keep items in it without worrying losing them!

[!WARNING]

Adding or removing mods with their modded items inside the inventory may lose these items.

Localization Support

This mod natively supports localization. You simply need to copy en.json, translate the fields and assign the Language config to your language code (e.g.: fr will read the fr.json file).

Contact the Developers

| Discord Server | Forum | Post |

|--------------------|-----------|----------|

| Lethal Company Modding | #mod-releases | ShipInventoryUpdated | `

  • Email: softdiamond@softdiamond.net

Credits

  • "vent_chute" ( by jazz-the-giraffe is licensed under Creative Commons Attribution (

Support

If you enjoy the original work, consider supporting the original creator on Ko-Fi ❤️

License

This project is Licensed under the MIT License.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibWhiteSpike-Interactive_Terminal_APISigurd-CSync

File & checksum

Filename
ShipInventoryUpdated-2.0.10.zip
File size
1.0 MiB