ShipHatch

v1.0.0·Updated 2026-07-08

Purchasable roof hatch for the 2 Story Ship: animated trapdoor + ladder connecting the 2nd floor to the ship roof. Works with Wider Ship Mod.

About this mod Author’s original text

ShipHatch

A purchasable Roof Hatch for MelanieMelicious' 2 Story Ship.

Buy it from the terminal and a reinforced access shaft is cut through the hull

above the ship's second floor — with a pressure-rated trapdoor, a hand-crank

lock wheel, indicator lights and a service ladder. Jetpack onto the roof, crank

the hatch open, and drop yourself (or your loot) straight into the second

floor. Climb the ladder to get back up.

Features

  • Terminal purchase — buy roof-hatch (default $1500, configurable).

Deploys onto the ship immediately when bought, and persists with the save.

  • A real hole in the roof — the roof mesh is cut at runtime (CSG), so you

can physically fall/drop items through it. No teleport fakery.

  • Animated trapdoor — ratcheting lock wheel spin, pneumatic hiss, heavy

steel clank; openable and closable from the roof and from inside.

  • Service ladder — climb from the 2nd floor to the roof and back down.
  • Status lights — red when locked, green when open, plus a shaft light.
  • Synced in multiplayer — open/close state replicates to all players.
  • Smart placement — automatically finds a flat, clear spot on the roof away

from the skylight, adapting to Wider Ship Mod and 2 Story Ship layouts.

Requirements

  • LethalLib
  • 2 Story Ship

(the hatch needs the second floor + roof; without it nothing deploys)

  • Works with and without Wider Ship Mod

Config (blujay.ShipHatch.cfg)

| Setting | Default | Description |

| --- | --- | --- |

| Store.Price | 1500 | Terminal price in credits |

| Store.StartUnlocked | false | Hatch comes free with the ship |

| Placement.OffsetX / OffsetZ | 0 | Nudge the auto-chosen hatch position (ship-local meters) |

| Placement.HatchSize | 1.5 | Width of the opening in meters |

| Debug.VerboseLogging | false | Detailed placement/build logs |

All players in a lobby should use the same placement/size settings.

Notes

  • The hatch is closed (and climbing blocked) until someone cranks it open.
  • If no valid roof spot exists, the mod logs why and falls back to the best

available spot rather than doing nothing.

  • Selling/resetting the ship restores the original roof cleanly.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibMelanieMelicious-MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod

File & checksum

Filename
ShipHatch-1.0.0.zip
File size
33.9 KiB