ShipHatch
Purchasable roof hatch for the 2 Story Ship: animated trapdoor + ladder connecting the 2nd floor to the ship roof. Works with Wider Ship Mod.
About this mod Author’s original text
ShipHatch
A purchasable Roof Hatch for MelanieMelicious' 2 Story Ship.
Buy it from the terminal and a reinforced access shaft is cut through the hull
above the ship's second floor — with a pressure-rated trapdoor, a hand-crank
lock wheel, indicator lights and a service ladder. Jetpack onto the roof, crank
the hatch open, and drop yourself (or your loot) straight into the second
floor. Climb the ladder to get back up.
Features
- Terminal purchase — buy roof-hatch (default $1500, configurable).
Deploys onto the ship immediately when bought, and persists with the save.
- A real hole in the roof — the roof mesh is cut at runtime (CSG), so you
can physically fall/drop items through it. No teleport fakery.
- Animated trapdoor — ratcheting lock wheel spin, pneumatic hiss, heavy
steel clank; openable and closable from the roof and from inside.
- Service ladder — climb from the 2nd floor to the roof and back down.
- Status lights — red when locked, green when open, plus a shaft light.
- Synced in multiplayer — open/close state replicates to all players.
- Smart placement — automatically finds a flat, clear spot on the roof away
from the skylight, adapting to Wider Ship Mod and 2 Story Ship layouts.
Requirements
- LethalLib
- 2 Story Ship
(the hatch needs the second floor + roof; without it nothing deploys)
- Works with and without Wider Ship Mod
Config (blujay.ShipHatch.cfg)
| Setting | Default | Description |
| --- | --- | --- |
| Store.Price | 1500 | Terminal price in credits |
| Store.StartUnlocked | false | Hatch comes free with the ship |
| Placement.OffsetX / OffsetZ | 0 | Nudge the auto-chosen hatch position (ship-local meters) |
| Placement.HatchSize | 1.5 | Width of the opening in meters |
| Debug.VerboseLogging | false | Detailed placement/build logs |
All players in a lobby should use the same placement/size settings.
Notes
- The hatch is closed (and climbing blocked) until someone cranks it open.
- If no valid roof spot exists, the mod logs why and falls back to the best
available spot rather than doing nothing.
- Selling/resetting the ship restores the original roof cleanly.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: