ShipDoorTerminal
Terminal commands door / opendoor / closedoor for the ship hangar doors. Host recommended.
About this mod Author’s original text
ShipDoorTerminal
Terminal commands door / opendoor / closedoor for the ship hangar doors. Host recommended.: MrGlim-ShipDoorTerminal
Source: lc-ship-door-terminal
Game: Lethal Company (BepInEx)
Networking: Host should install this mod so gameplay changes sync for the lobby.
Features
- Terminal: door / doors / opendoor / closedoor
- Toggles or forces ship hangar door state from the terminal
- Lightweight — no new assets
Install
- Install BepInEx Pack for Lethal Company.
- Install MrGlim-ShipDoorTerminal / r2modman / Gale, or drop ShipDoorTerminal.dll into BepInEx/plugins.
Host should run this so door commands sync for the lobby.
Config (BepInEx/config/com.benhough.lethal.ShipDoorTerminal.cfg)
| Key | Default | Notes |
| --- | --- | --- |
| Enabled | true | Enable door terminal commands |
| VerboseLogging | true | Log terminal/door traces |
Changelog
1.0.11
- Packaging refresh: professional icon, categories (incl. AI Generated), polished README.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: