Ship ALARM

v1.1.0·Updated 2024-01-20

A sound Mod the changes the Ship horn with the German ALARM Meme

About this mod Author’s original text

This mod replaces the "ShipAlarm" audio files with my personal audiofile from the German P**N Meme

If you have troubles with sounds not playing even when they show up in the Terminal command "customsounds list", then close the game and

go into your Profile to "Edit Config" search for "BepInEx/config/BepInEx.cfg". Press "Edit Config" and set "HideManagerGameObject" to true.

if you like it dont forget to like;)

Hopeman

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackClementinise-CustomSoundsno00ob-LCSoundTool

File & checksum

Filename
Ship_ALARM-1.1.0.zip
File size
390.3 KiB