ShatteredSky
Modpack for the ShatteredSky Discord
About this mod Author’s original text
ShatteredSky Modpack
Finally decided to make an actual modpack instead of forcing people to input new codes to update the profile every time a change was made!
Concept
Generally trying to expand upon the basegame without altering the difficulty drastically. The major decision for whether or not to include a mod was "Does this make the game more fun?"
v45.1.0
Updating for v45 update
Changed version numbering to indicate which game version the pack is for
-Removed LethalRebinding, functionality has been added to basegame
-Removed MirrorDecor due to weird bug where it makes your view like 3rd person but in your head
v1.2.0
Works for v40
ScalingStartingCredits
-Gives some extra money if over 4 players at round start
Skinwalkers
-Spooky
Mimics
-I already hate this
TerminalColors
-Typing certain commands on the terminal changes the color of the text, tblue, tred, twhite, tcyan, tmagenta
PersistentPurchaes
-Cosmetic ship purchases perist if fired
Mirror
-Purchasable mirror for checking out all those sick cosmetics
SlimeTamingFix
-Tame slimes with a boombox.
v1.1.2
Removed BetterScaling to fix crash on player join
v1.1.1
Removed TerminalClock
Switched from Helmet Cams to Solo's Body Cams
Removed Coroner
-Something was breaking
v1.1.0
Added SuitSaver
-Automatically re-equips whatever suit you had equipped in previous rounds
Added Coroner
-Gives a cause of death at the end of round screen
-Added a new suit
--Going to need to eventually cut down on the nu,ber of suits we have, pick a favorite to be kept
-Updated prior mods to newest versions
v1.0.0
Modpack created
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: