ShatteredCompanyModularMoonsLight
Shattered Company Modular Moons Light is a moon/interior pack featuring 40 new moons and 7 new interiors. All interior weights are pre-configured for your convieninece. Built for use standalone, or wi
About this mod Author’s original text
Shattered Company Modular Moons Light
Shattered Company Modular Moons Light is a moon/interior pack featuring 40 new moons and 7 new interiors. All interior weights are pre-configured for your convieninece. Built for use standalone, or with the Shattered Company Full/Light modpacks. Feel free to use this Moonpack in any of your modpacks!
Two Moons in this pack are hidden, puzzles must be solved to discover them!
You may find information on Rosie's, and Starlancer's Moons to unveil these secrets!
Moon Information
Moons, Prices, and Descriptions!
- Affliction - ▮0 (Rosie's Moons) --- Formerly a popular storage facility and shipment port, 59-Affliction was subjected to an infestation of an insect deemed the "hoarding bug", moving many people away. As a last-ditch effort to eradicate the infestation, The Company armed a powerful explosive and lit the fuse. In the end, this explosive was too powerful and knocked 59-Affliction into a freefall into a larger moon.
- Aquatis - ▮0 (sfDesat) --- A water planet with scattered islands, a relatively safe environment compared to other company-issued landing locations. Cleverly placed hatches hide a bunker complex located underneath the island. While the exact contents are unknown, reports suggest potential hazards within.
- Azure - ▮0 (Tolian's Moons) --- Ruins of an ancient Aztec civilization, weathered temples and intricate carvings. Exotic wildlife roams among the ruins. Azure holds the secrets of a lost civilization.
- Fray - ▮0 (Harvest Moons) --- Heavily forested, and severely overgrown. A landing spot seems to be located nearby the site of an old nature reserve. Yet to be reclaimed it remains as a reminder of a once habitated moon.
- Kaldor - ▮0 (OrianaGames) --- A recently discovered volcanic moon. Ritualistic shrines and graveyards can be found on its surface. An opulent illuminated shrine is present in its center suggesting inhabitance. However, all infrastructure is dated and in a state of disrepair. What is this place and what happened here?
- Maritopia - ▮0 (Tolian's Moons) --- Maritopia was once a bustling hub of civilization until rising sea levels claimed it, leaving only echoes of its former glory. Crumbling and falling into the ocean it is now only traversed by scavengers looking for abandoned treasures.
- Nyx - ▮0 (Tolian's Moons) --- Once, Nyx was ruled by a mighty and powerful king, its castle a bastion of strength and prosperity. But when the king fell ill, his kingdom fell into ruin. Now a shadow of its former glory, its once-mighty walls crumble beneath the weight of time and neglect.
- Sierra - ▮0 (Harvest Moons) --- Home to the Harvest System 129-Sierra was an integral mining location due to its wealth of available materials. At much expense, Sierra was developed quite heavily, and favorable weather conditions led to much immigration to the mining moon. However, frequent tunneling and detonations aggravated the local fauna causing them to attack and destroy the colonies. Not long after 129-Sierra was abandoned as a failed mining project.
- Solace - ▮0 (StarlancerMoons) --- A tranquil isolated mansion on a remote island in the ocean. Though uninhabited it seems to only recently have been abandoned. Scans suggest the presence of valuable scrap present inside the structure.
- Eve-M - ▮0 (Rosie's Moons) --- 127 Eve otherwise known as Eve-2 was a hotspot during the Eve Colonization project. Unlike the other Eve planet prospects surveyed for the colonization project, this specific moon was of great interest. Eve-2 was important for its lush greenery and varied plant life, earth crops took well to Eve's soil and atmosphere, making colonization very easy on this planet. After much progress, Eve's habitable environment hosted farming, mining, and sturdy living areas. Most of the population abruptly went missing after reported sightings of a bipedal plant-like creature lurking in the forests. Today Eve is a ruin, devoid of life. What happened to the colony of 12
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: