SharedNetUtils
Shared runtime and networking utilities for Lethal Company mods. Lightweight dependency library.
About this mod Author’s original text
SharedNetUtils
A lightweight shared utility library for Lethal Company mods — common runtime and
networking helpers built on top of LethalNetworkAPI.
Installation
Install it through your mod manager. This is a dependency library: you normally only
have it because another mod requires it. It ships no gameplay of its own and needs no
configuration.
For multiplayer, everyone in the lobby should run the same set of mods so they stay in sync.
Dependencies
- BepInEx 5
- LethalNetworkAPI
Notes
No configuration required — safe to leave installed and enabled.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: