seraph moon
A custom moon! An island with a small village.
Screenshots 5 screenshots
About this mod Author’s original text
LethalSDK Unity Project
This is a Development Kit for Lethal Company. It allow to easily add new Scraps and Moons to the game.
Github repository
Features:
- New scraps.
- New moons.
Usage:
Requirement:
- The SDK
- Unity (2022.3.9 Recommended)
- Unity Hub
How to install:
(I'll made a video tutorial)
- Download the SDK. (LethalSDK.zip)
- Install both Unity and Unity Hub.
- In Installs tab in Unity Hub, locate the Editor executable in the Unity installation directory.
- Extract the SDK ("LethalSDK_Project" folder) anywhere.
How to use:
(I'll made a video tutorial)
- Open the "LethalSDK_Project" as a project though the Unity Hub
- Go in the Mods folder and duplicate the TemplateMod folder.
- Raneme it as the name of your new mod.
- Open this folder and click on the ModManifest file, change informations about your mod.
WARNING: the Mod Name and the Mod Folder must be same!
- You can follow how the TemplateMod is made to make your own stuff.
In the root of the project, you can find a scene called SceneBuilder, this scene is usefull to easily make your own moons, just make a prefab from the scene by drag and dropping the parent object to the file explorer.
- When your mod is finished, click on the LethalSDK tab in the top of Unity, then click on AssetBundle Builder, and finally click on Build AssetBundles. (The first building will be longer)
- When built, you can find your Asset Bundle in the folder you set, this Asset Bundle must be placed in the "Lethal Company\BepInEx\plugins\LethalExpansion\Modules\" to be loaded. (Only the file with the name of your mod, the manifest is not required)
WARNING: Of course, all players must have the same mods in order to join the same lobby.
Available vanilla assets:
Sounds:
GrabFlashlight
DropFlashlight
PocketFlashlight
DropHeavyBox1
FlashlightClickMini
FlashlightClickMini2
FlashlightMiniOutOfBatteries
GrabKey
DropKey
PocketKey
DropMetalObject1
LockPickerPicking
DropMetalObject2
LungMachine
FlashlightClick
FlashlightOutOfBatteries
FlashlightFlicker
GrabShovel
DropShovel
PocketShovel
ShovelReelUp
ShovelSwing
ShovelHitDefault
ShovelHitDefault2
DropMetalBox
ExtensionLadderHitWall
ExtensionLadderHitWall2
ExtensionLadderExtend
FallingAir
ExtensionLadderShrink
ExtensionLadderAlarm
ExtensionLadderLidOpen
HoldTZP
DropCan
PocketWalkieTalkie
WalkieTalkieTransmissionOff3
WalkieTalkieTransmissionOff4
WalkieTalkieTransmissionOff5
WalkieTalkieTransmissionOff
WalkieTalkieTransmissionOff2
WalkieTalkieOff
WalkieTalkieOn
WalkieTalkieTalkingNotHeld
WalkieTalkieCutOut
BeginShock1
GunOverheat
BreakerLever1
PatcherDetectAnomaly
GunScan
ShovelPickUp
DropPlastic1
AirHorn1
AirHornFar
DropBell
PickUpPlasticBin
DropBottles
DropPlastic2
DropMetalObject3
CashRegisterDing
DropJug
ClownHorn1
ClownHornFar
DropPlasticLarge
Hairdryer1
HairdryerFar
DropGlass1
DropThinMetal
RemoteClick
DuckQuack
DropRubberDuck
BeeHiveGrab
BeeHiveDrop
GhostDeviceHitGround
GrabShotgun
DropGun
ShotgunBlast2
ShotgunBlast
ShotgunReload
ShotgunBlastFail
ShotgunSafetyOn
ShotgunSafetyOff
GrabShotgunShell
DropShotgunShell
GrabBottle
DropBottleSingle
GrabCardboardBox
DropCardboardBox
Fart1
Fart2
Fart3
Fart5
Orbit Prefabs:
Moon1
Moon2
Moon3
Map Objects:
Landmine
TurretContainer
OutsideObjects:
LargeRock1
LargeRock2
LargeRock3
LargeRock4
TreeLeafless1
TreeLeafless2Snowy
TreeLeafless3Snowy
SmallGreyRocks1
SmallGreyRocks2
GiantPumpkin
Tree1
Scraps:
Cog1
EnginePart1
FishTestProp
MetalSheet
FlashLaserPointer
BigBolt
BottleBin
Ring
SteeringWheel
MoldPan
EggBeater
PickleJar
DustPan
Airhorn
ClownHorn
CashRegister
Candy
GoldBar
YieldSign
ToyCube
Remote
RobotToy
MagnifyingGlass
StopSign
TeaKettle
Mug
SodaCanRed
Phone
Hairdryer
Brush
Bell
RubberDuck
ChemicalJug
Fancy
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: