Sentinel Mod
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
About this mod Author’s original text
Sentinel Mod
Adds a inside enemy called the Sentinel, a giant robot that patrols halls and has guns.
it can dance to boomboxes,
and other cool stuff too! semi-passive but has a temper and will kill you.
I made my own API for this mod, called Aub's Piggyback Script. in the initial versions of this mod, it will be built-in, but in the future, i will make it its own thing. its powerful and unlike other API's does not break much between versions. This is not using any external APIs at all
Install Guide:
- Install BepInEx
- Put all the files in the zip file folder thing, into this path in your game:
Lethal Company\BepInEx\plugins\SentinelMod, it should contain many files within the folder of that path.
- Run the game and Done!
Alternate: Use a automatic mod launcher thingy
Screenshots:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: