ScrapMerging

v1.0.4·Updated 2024-05-11

A mod for helping keep your ship organized and company stops fast.

About this mod Author’s original text

ScrapMerging

A mod for helping keep your ship organized and company stops fast.

Dynamically generates configs for all scrap on main menu entry. Should work with all scrap content mods. One known exception is if two mods add items with the exact same internal name.

Config changes will be reflected immediately in-game/mid-run.

By default, items will merge on any stage only in the ship. It is recommended to keep items only merging in the ship for balance, but the Merge In Ship, Merge In Factory, and Merge In Outdoors config options are present if wanted.

If instead only speeding up selling is wanted, setting Merge Only At Company to true, Merge In Outsides to true, and Merge In Ship to false will make scrap only merge at the company outside the ship. Note that on the ship's railing is still considered "on the ship", and there is not much I can do about it.

By default, all items will be set to merge except for:

  • DiyFlashbang
  • GiftBox
  • StopSign
  • YieldSign
  • RagdollGrabbableObject (player bodies)

If anything breaks, feel free to DM me on discord at gigagon

Changelog

V 1.0.3

  • Fixed pocketed items being valid merge candidates

V 1.0.2

  • Added RagdollGrabbableObject to the default exclude list
  • Added the Merge In Ship, Merge In Factory, and Merge In Outdoors config options for commanderslav
  • Added the Merge Only At Company config option for grandteki
  • Fixed/Added scrap name normalization to prevent config issues with non-standard scrap names
  • Updated README.md to be more clear about the config options/defaults
  • Fixed game object destruction method, making this mod (hopefully) work server-side only

V 1.0.1

  • Changed file compression format

V 1.0.0

  • Uploaded

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
ScrapMerging-1.0.4.zip
File size
23.5 KiB