SchoolMoon

v1.3.0·Updated 2024-11-04

[1.3.0 Release] Adds a new moon with a soviet abandoned school with 8 unique scrap items (v68 compatibility)

Screenshots 3 screenshots

About this mod Author’s original text

15 MAOY School

POPULATION: abandoned.

CONDITION: Looks quite clean and alive maybe.

FAUNA: schoolchilds live here.

Info

Until recently, the planet was a single whole of the planet "74 Chelyabinsk". The cause of the collapse of the planets was severe catastrophes, which led first to the cracking of the planet’s crust, then to their separation. After some time, due to climate change, this planet was overtaken by a serious flood, which is why the only free, clean territory remained only the school itself. In appearance, she still looks contentedly alive, as if her hard school days and exams continue. However, over time, it really became alive, but the living creatures are clearly not people. Currently there is little danger of flooding and attacks from local fauna.

Description

This mod adds a moon with abandoned soviet school with route cost "125", two fire exits, and unique scrap items for this moon. The minimum three letter requirement to route to 15 MAOY School is "mao".

For custom dungeon interiors, the keyword is "School".

The new mod version 1.1.0 uses the "Lethal Level Loader". All versions before uses "Lethal Expansion". If you using "Lethal Expansion" with new mod update, please, use "Lethal Expansion Core".

Also check my custom dungeon and enemy

Installation (Manual, Before 1.1.0)

  • Install BepInEx into your game.
  • Download LethalExpansion and drop it into "Lethal Company\BepInEx\plugins\"
  • Download this mod and move "schoolmoon.lem" to "Lethal Company\\BepInEx\\plugins\\Modules\".

Installation (Manual, 1.1.0 and later)

  • Install BepInEx into your game.
  • Download LethalLib and drop it into "Lethal Company\BepInEx\plugins\"
  • Download FixPluginTypesSerialization and check how to install this on mod page.
  • Download LethalModDataLib and drop it into "Lethal Company\BepInEx\plugins\"
  • Download HookGenPatcher and unpack it into "Lethal Company\BepInEx\"
  • Download LethalLevelLoader and drop it into "Lethal Company\BepInEx\plugins\"
  • Download this mod and move "school.lethalbundle" and "schoolscene.lethalbundle" to "Lethal Company\BepInEx\plugins\".

Known issues

There are no knowm issues at the moment

Credits

  • IAmBatby for "LethalLevelLoader".
  • Evaisa for "LethalLib" and UnityTemplateProject.
  • AudioKnight for video tutorial about creating your own moon by LLL.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibEvaisa-HookGenPatcherEvaisa-FixPluginTypesSerializationMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoader

File & checksum

Filename
SchoolMoon-1.3.0.zip
File size
39.3 MiB