ScannableCodes
Makes the terminal code for turrets, landmines and big doors visible when scanning them.
About this mod Author’s original text
ScannableCodes
Information
This mod makes it so when you scan a turret/landmine/big door it shows the terminal code of it. This also slightly increases the scan distance of turrets & big doors to make viewing the terminal code easier. It also has a config option to allow scanning spike traps.
Support
You can get support in any the following places:
- The thread in the LC Modding Discord Server
- GitHub Issues
- My Discord Server
Latest Versions
| Mod Version | Game Version |
| ----------- | ------------ |
| v1.0.9 | v45 - v80 |
Compatibility
- Works Well With:
- LCRemoteTerminal
- Not Compatible With:
- N/A
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack