SanctuarySoundMod

v1.0.2·Updated 2024-01-10

You know the rules!

About this mod Author’s original text

Replaces DieFromFallDamageSFX, FGiantEatPlayerSFX, SandWormRoar, SandWormRoar2, ShipAlarmHornConstant, ShipAlarmHornConstantDistant, ShipTeleporterSpin, SuckedIntoSpace

You know the rules!

v1.0.2

  • Added ShipTeleporterSpin
  • Adjusted ShipAlarmHornConstant
  • Adjusted ShipAlarmHornConstantDistant
  • Removed StartGameLever

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds

File & checksum

Filename
SanctuarySoundMod-1.0.2.zip
File size
62.2 MiB