Rrajigar Mine Interior
An Unreal Interior modeled after the depths of the Rrajigar Mines.
Screenshots 5 screenshots
About this mod Author’s original text
Based off the 3rd and 4th levels in the Original Unreal Campaign (Dig and Dug), Rrajigar mines are a sprawling network of Lava filled caves, metal corridors and Alien Machinery. Although the mines resources have been all but harvested, many creatures and valuable scrap remains.
Playing on moons with certain LLL Content tags affect the interior.
- 'Canyon' changes the Rock color to a reddish Mesa like stone.
- 'Tundra' changes the Rock to Ice and Lava to Brine Water.
- 'Rocky' changes the Rock to Amethyst.
- 'Ocean' changes the Rock to Limestone.
- Asteroid-14 changes the Rock color to a yellowish Brown and Lava to Honey.
- Split from Unreal Interiors. The full list of default weights can be found here.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-HookGenPatcherMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoaderJacobG5-JLLEvaisa-LethalLib