Rosies Landmines
Grab, throw, and pray! Adds pickable landmines with chaotic variants—from nuclear blasts and stalker mines to rare positive surprises. Watch your step!
About this mod Author’s original text
💣 Pickable & Custom Mines
"The Company has decided that landmines are no longer hazards—they are assets! Pick them up, hurl them at your coworkers, or pray you survive stepping on one."
💖 Origins & Attribution:
This mod originally started as a fork of Procyon's wonderful LootableLandmines. Huge props and credits to Procyon for the brilliant base concept! We loved the original idea so much that we decided to build upon it and take the fun factor to a whole new level of chaos.
🌟 Overview
Pickable & Custom Mines revamps how landmines work in Lethal Company. No longer are they static metal disks on the floor! Now, players can pick up, carry, and throw mines across facilities.
To make things even wilder, this mod introduces a massive roster of Mine Variants. Every time you see a mine, or pick one up, you’re playing high-stakes Russian Roulette. Will it wipe out the entire moon, stalk you down the hallway, or drop free loot?
✨ Features
- 🤲 Pick & Throw: Interact with any mine to grab it. Hold Z to launch it across the corridor!
- 🤯 Unpredictable Variants: Over a dozen distinct landmine types with custom behaviors.
- 🎰 RNG Roulette: You never truly know what a mine will do until someone interacts with it or steps on its plate.
- ⚙️ Fully Configurable: Tweak spawn rates, explosive power, and toggle specific mine variants to your liking.
- 🌐 Multiplayer Sync: Fully synced for all players in host-lobby sessions.
🧨 Mine Variants Preview
| Mine Type | Danger Level | Description |
| ----- | ----- | ----- |
| Standard Mine | 🟡 Medium | Classic, elegant. Big boom. |
| Super Mine | 🟡 Medium | What's better than a big boom? Yes, a bigger boom. |
| Nuke Mine | 🔴 EXTREME | Wipes out the entire facility. Clear out fast! |
| Rebellious | 🔴 EXTREME | These try to take matters on their own hands... |
| Mimic Mine | 🟢 Low | As long as you pay attention to what you're picking up, this one should be safe. |
| Loot Mine | ✨ Jackpot! | Explodes into scrap items instead of shrapnel! |
| Rosie's Domain | ✨ Blessing | When everything seems lost, Rosie may try to save you and your run! |
|...and more! | ❓??? | Discover the rest on your quota runs. |
🎮 How to Use
- Pick Up: Walk up to a mine and hold E (Interact).
- Throw: Tap 'Z' and release to toss it down hallways or at your friends if you're feeling mischeavious!
- Set a Trap: Drop it near a door or hide it under a bush and watch the chaos unfold.
⚠️ SAFETY NOTICE:
The Company takes no responsibility for lost scrap, severed limbs, accidental team wipes, or nuclear detonations caused by improper landmine handling.
⚙️ Configuration
A configuration file PickableCustomMines.cfg will be generated in your BepInEx/config folder after launching the game once with the mod installed.
Through the config, you can adjust:
- Spawn weight of each individual mine variant.
- Enable/Disable specific mine types (e.g., turn off Nuke Mines if you want a milder experience).
- Throw force and pickup distance.
💖 Special Thanks & Credits
This mod wouldn't exist without the amazing effort and imagination of a few key people:
- 🛠️ Shery — The brilliant mastermind behind the code! My dear, smart, and trusty friend Shery did the heavy lifting as the main developer who brought this chaos to life.
- ☕ CelestialCafe — Heartfelt thanks to all the members of the CelestialCafe community for brainstorming and suggesting the most outlandish, hilarious landmine concepts.
- 👑 Procyon — The creator of the original, classic LootableLandmines concept. Thank you for inspiring us with the foundation for this project!
📣 Rosie (CelestialCafe)* — Project publisher, resident idea-generator, and proud representative of the CelestialCafe team!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: