Rockwell moon
An alpine moon with a cruiser friendly drive.
Screenshots 5 screenshots
About this mod Author’s original text
The Tourist moon of Rockwell was once famous for its vistas and lush temperate valleys, but continuous neglect and littering attracted the wildlife. After a string of mysterious murders, the moon was abandoned completely. It's rumored that a lot of the last guests belongings can still be found by those willing to impede the new residents homes. The landing destination is fairly far from the main lodging destination, an alternate entry lays closer for those who don't have the cruiser.
| Moon Info||
|:-: |:-: |
| Hazard Rating |C|
| Route Price |Free|
| Cruiser Drivability |Recommended|
| Dominant Vanilla Interior |Mansion|
| Dungeon Size Multiplier |1.25|
| Fire Exits |2|
| LLL Tags |Valley, Tundra, Alpine, Free|
Moon Icon made by BBAPepsiMan
Related
- This Moon is a part of my Moons of Otherworldly Oddity pack.
- I have moons based off Oneshot.
- I've also made Oneshot themed Interiors.
- I've made interiors based off Unreal.
- I also made Interiors based off it's sequel.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: