RiseKujikawaModelReplacement
Adds suits that turns you into Rise Kujikawa from Persona 4
About this mod Author’s original text
RiseKujikawaModelReplacement v0.3.0
Adds suits that turns you into Rise Kujikawa from Persona 4
- Adds Winter Yaso Outfit, Winter Outfit, Midwinter Outfit, Ski Outfit, Summer Outfit and Stage Outfit.
- All models are from P4DAN, ripped by gasp-theenemy and uploaded here.
- Icon made by my dearest friend Freya.
- No custom suit textures for anything but Winter Yaso Outfit - haven't had the time to make some.
You might have noticed that Rise takes a while to download - there is a reason for this. For some reason, her model pack bloated to 250mb, and I haven't been able to pinpoint a cause. I thought it was something to do with bone weighting issues, but I fixed those, and it's still that big, so... I think it's more likely a problem specifically with the Stage Outfit, as that one's caused me the most problems in importing. Anyway.
If you are updating from v0.1, please delete the config and allow it to regenerate so that Winter Yaso Outfit Rise will properly assign to her suit.
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI and MoreSuits by x753 are also installed.
Changelog
- v0.1.0
- Release
- v0.1.1
- Fixed her leg texture
- v0.1.2
- Added a custom suit for her
- v0.2.0
- Fixed so that her model now properly assigns to the player.
- Removed JigglePhysicsPlugin dependency.
- Added Winter Outfit and Stage Outfit
- v0.3.0
- Reimported every single model with adjusted bone weighting and different jiggle physics
- Removed jiggle physics on skirts.
- Added Midwinter Outfit, Ski Outfit and Summer Outfit
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: