RemoverOfFog

v1.1.0·Updated 2026-09-06

Removes most fog. Fork of the_croods/RemoverOfFog, maintained and updated for current LC versions.

About this mod Author’s original text

RemoverOfFog

Removes exterior fog on most moons, including many custom moon packs.

Originally created by the_croods. This fork is maintained and updated for current LC versions.

What it does

Disables the global fog volume on each moon you land on. Works on vanilla moons and most custom moon packs (Tolian, LLL-based, etc.). Does not remove eclipsed-weather fog or indoor/local atmosphere effects (steam vents, interior mist).

Config

| Option | Default | Description |

|--------|---------|-------------|

| Smart ambient fog removal? | true | Recommended. Disables fog on any global Volume (moon-wide atmosphere), not just one named "VolumeMain". Fixes custom moons that ship their own fog volume under a different name. |

| All fog disable? | false | Legacy mode. Removes fog from every Volume in the scene, including status effects and light-scattering volumes. Can make scenes darker. Not recommended — use smart mode instead. |

| Diagnostic mode? | false | Logs every Volume in the scene (name, profile, fog params) without changing anything. For investigating a moon's fog setup. Turn off when done. |

Changelog

1.1.0

  • README updated to document smart ambient mode (no code changes from 1.0.7).

1.0.7

  • New "smart ambient" targeting: disables fog on any global Volume with a Fog override, regardless of its object name. Fixes custom moons that ship their own fog volume (e.g. Tolian Rend/Egypt/Budapest/Celestria).
  • Excludes local/bounded Volumes and known status-effect profiles (Poison/Drunk/Underwater/Flashbang) so those visuals aren't broken.
  • Smart mode is now the default. Legacy "All fog disable?" kept for edge cases but no longer recommended.

1.0.6

  • Fixed fog not being removed after landing on a moon (scan now runs on each scene load instead of latching early)
  • Repackaged to remove redundant nested folder in zip

1.0.5

  • Added network prefab registration ( policy for client-side mods)

1.0.4

  • Added TeamAzure team to manifest

1.0.3

  • Forked from the_croods/RemoverOfFog 1.0.2
  • Modernized build (NuGet packages)
  • Fixed per-frame FindObjectsOfType performance issue
  • Updated for LC v81

Earlier

See original the_croods/RemoverOfFog for 1.0.0–1.0.2 history.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
RemoverOfFog-1.1.0.zip
File size
115.1 KiB