RemoteSignalTranslator
Use the Signal Translator remotely with the /sig chat command.
About this mod Author’s original text
RemoteSignalTranslator
Use the Signal Translator remotely from anywhere using a simple chat command.
Usage
Type the following command in chat:
/sig
Example:
/sig RUN
The message will be sent through the Signal Translator without having to use the ship terminal.
Features
- Use the Signal Translator from anywhere.
- Uses the /sig chat command.
- Requires the Signal Translator to be purchased.
- Uses the vanilla Signal Translator cooldown.
- Shows the remaining cooldown in chat.
- /sig commands are not shown as normal chat messages.
- Supports IME input correctly.
Notes
- Anyone who wants to use the /sig command should have the mod installed.
- Signal Translator message length and behavior follow the vanilla game.
- Non-Latin text rendering depends on the fonts available in your game.
Installation
Install with r2modman or Mod Manager.
Manual installation
Place RemoteSignalTranslator.dll in:
BepInEx/plugins/RemoteSignalTranslator/
Command
/sig
Version
1.0.0
- Initial release.
1.0.1
- Added ChatCommandAPI integration.
- Fixed compatibility with NiceChat and ChatCommandAPI-based mods.
1.0.2
- Fixed Korean and other IME input losing the final character.
- Improved compatibility with ChatCommandAPI.
Developer Note
I made this as a learning project, and wow... this was harder than I expected;-;
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: