RealisticCompany
This modpack aims to change the game in the most realistic way possible, adding new realistic sounds, scraps, equipment and more (see website for more details).
About this mod Author’s original text
Realistic Company
Made by Doctor Jordi
Features
Changes to the game to add more realism and deepness to the game. From the HUD to the audio to some monster's behaviors almost everything is reworked to obtain that goal.
Changelogs
Here's all the changes in each versions of the modpack.
V1.0.7:
- Added links of V1.0.6 mods because I forgot.
V1.0.6:
- Updated mods.
- Added:
- HDLethalCompany by Sligili
- JesterScreamRevamped by Ghostly2243
- MaskPossessionRevamped by Ghoslty2243
V1.0.5:
- Updated mods.
V1.0.4:
- Updated mods.
- Updated README file.
V1.0.3:
- Updated mods.
- Added:
- DontBlink by Orion
- InsanityMeter by MegaPiggy
- InsanityRemastered by BudgetAirpods
V1.0.2:
- Updated mods.
- Added:
- CleanerLogs by EliteMasterEric
- DissonanceLagFix by linkoid
- ghostCodes by darmuh
- GhostMode by OpJosMods
- PathfindingLagFix by Zaggy1024
- ScanFix by Nebulaetrix
V1.0.1:
- Fixed some bad writing in the README file.
V1.0.0:
- Initial release of the modpack.
Details
Here's a deepdive in details of every changes and which mod does it.
Audio Changes
- Monsters mimic players voices (Skinwalkers).
- Reworked over 380 audio files to give more realism (LETHALRESONANCE).
- Reworked the Bracken audio to be more creepy (Horrifying_Bracken).
- Reworked the mine audio to be more realistic (MineRevamped).
- Reworked the fear audio to be more intense (FearRevamped).
- Reworked the Jester audio to be more creepy (JesterScreamRevamped).
- Reworked the Masked audio to be more creepy (MaskPossessionRevamped).
- Reworked the Nutcracker audio to be more creepy (Horrifying_Nutcracker).
- Reworked the shotgun audio to be more realistic (ShotgunRevamped).
- Reworked the Thumper audio to be more creepy (Horrifying_Thumper).
- Reworked the turret audio to be more realistic (TurretRevamped).
- Reworked the walkie-talkie audio to be more realistic (WalkieRevamped).
Equipment Changes
- Ladders stay extended (ImmersiveCompany).
- New tool called "glow stick", use to light the way (ImmersiveCompany).
- New tool called "personal radar", use for scrap detection (ImmersiveCompany).
Gameplay Changes
- Ability to be a ghost when you die (GhostMode):
- Press "P" to turn into a ghost.
- Press "C" to teleport to your dead body.
- Press "B" to toggle bright mode indoors.
- Press "R" to teleport to the front of the facility outside.
- Press "O" to switch back to spectator mode.
- Jump while in the air to jump again.
- Adds over 80 new lore friendly scraps (ImmersiveCompany, ImmersiveScraps, VanillaContentExpansion).
- Blink mechanic that affects you vision of monsters (DontBlink):
- Press "C" to blink.
- Can sell bodies of monsters (SellBodies).
- Doors can be locked (ImmersiveCompany):
- Interact at the door with a key in hand to lock the door.
- Facility can be flooded when outside weather is raining (OopsAllFlooded).
- Ghost hunts the terminal and plays with the facility (ghostCodes).
- Insanity is now a big part of the game giving you hallucinations and panic attacks (InsanityRemastered).
- Masked enemies are reworked in almost every ways (MaskedEnemyOverhaul).
- More emotes (More_Emotes).
- Press "V" to see the emote wheel.
- Monsters can escape the facility (LethalEscape).
- Monsters can trigger mines and turrets (FairAI).
- Monters can interact with scraps and equipment (Symbiosis).
- Monsters have better pathfinding (PathfindingLagFix).
- New monster that mimics fire exit doors (Mimics).
- Recharging metal acts a realistic way (MetalRecharging).
- Taking the apparatus trigger the facility to self-destruct (FacilityMeltdown).
- Task to hunt a monster each start of the day (Huntdown).
- The company kills everyone in its way when triggered (HungryCompany).
- Tracker of scrap value at the company building (SellTracker).
- Tracking of your stats (LethalStats).
- Up to 40 players lobbies (BiggerLobby).
- Weather multiplies scrap value (WeatherMultipliers):
- Rainy = 1.05
- Foggy = 1.15
- Stormy = 1.20
- Flooded = 1.25
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: